FORGETTABLE-AU (Page 1-9)
AND SO IT BEGINS!
I don't think I can fit all 20 pages of the prologue in just one post, so I'm dividing it into 4 posts! This one's the longest...
[CONTINUE]
Okay fuck it if this post reaches 666k notes by the end of 2023 I'll practise basic self care
Why 666k? Because it's funny and impossible so good fucking luck
(don't mind me, just rebloging it for a not important hobby)
Love the PlaybackTale comic so far!! Any tips for someone who's gonna be starting their own comic up soon?
* Thanks :D
I’m not an expert, but I guess I have a couple of tips that I’ve learned from the past few comics owo
Czytaj dalej
Research Topic/Purpose of the study:
We are recruiting research participants to help us explore how various groups engage with online fan communities (for example, reading fanfiction, making fan art, talking to other fans). By examining trends and patterns in this area, we seek to gain a better understanding of the dynamics within these communities.
Procedures:
If you decide to participate, you will be asked to complete an online survey that will take about 30 minutes. You need to be 18 years or older to participate.
Contact:
If you are interested in participating in this study, please click the link below to access the survey. This link will take you to a cover page with more information about the study to help you make an informed decision about whether you want to participate.
I'm sorry, what?????? Is tiktok ok??????????
the people on tiktok are dealing with a trans man who thinks he is the reincarnation of Hitler, but Tumblr is just vibing with the vanilla extract, gotta love the wild differences
You shall seal the blinding light that plagues their dreams... My first proper Hollow Knight animation, hope you'll like it! Reblog and word of mouth would be the greatest help to me! Thank a lot for being here!
Tons more at the source!
I don't want speech minigames in games (unless choosing dialogue options counts as a "minigame").
Dialogue tends to feel natural in games once you get used to it, but gamification never does. The closest it feels to natural, in my opinion, is in New Vegas when it unlocks new options.
Even New Vegas falls a bit short in my opinion, however. I like skills, perks, and stats unlocking more options, but they all come with "this will work in your favor" implications (with only a little subversion in a DLC).
A hypothetical example would be if having scientific knowledge unlocked a speech option, but it's one you absolutely SHOULD NOT CHOOSE, because guess what, you're talking to someone who's afraid of technology, and if you're paying attention, you'll know darn well not to choose it in spite of it being unlocked with skills.
Basically, I don't want RNG in speech checks. I want to use my mind-brain, and have more options based on what my character knows, and what skills they have.
I'd also like it if social skills, instead of just unlocking speech options, mostly added flags to speech options. For example, that technology speech option could be marked red to indicate that the social-savvy character thinks it would result in hostility.
I'd also like it if social skills effectively let you choose some of the same options, but said with more tact, either resulting in an improved outcome, or being required to go well at all if it's a sensitive topic for the person you're talking to.
New Vegas sort of has that with you being able to choose speech options in spite of knowing you'll fail, with different dialogue being present for the "this will fail" speech checks. In what I'm talking about, however, there's no "guaranteed to fail" warning, and not all of them would fail. It's just a more socially savvy character could phrase it less offensively for better results.
Are you telling me I have to live in a world without scent or in a world without scent???
she/her | due to being in art College, my current upload schedule is once a year >:I
118 posts