~The Blood Moon~
I’ve been drawing wizards, and this has been my little after-work-cooldown-animation!
I had a vision of fluffy babies and looking up bear cubs lead me to this path of fluffy bear-like pokemon. They may be very different from model but I love them still, your honor.
four Virtue Complex ref sheets down, a few more to go
Finally got some free time to do a live stream today! Consider sliding by and getting your character sculpted live!
link to stream: https://youtu.be/VC9JQgbZwNQ
to submit your character simply reblog this post with a full body, colored ref and be available in the stream for any follow up questions!
two besties on the beach
Are you gonna buy something or did you just came in for a stroll??? (also, clean your feet next time)
Im really liking amber isle, I like to think that my paleosona is nice... but she might have to practice on her patience a bit (tho if you had your 3rd customer come in a break a thing on a day, you would be pissed too) ~~she is totally not head over heels over Adi~~
turtleneck giraffe
OC by Capypara, Drawing by Fledermouse
Finally got some free time to do a live stream today! Consider sliding by and getting your character sculpted live!
link to stream: https://youtu.be/VC9JQgbZwNQ
to submit your character simply reblog this post with a full body, colored ref and be available in the stream for any follow up questions!
So, i decided to make an Helioptile plush cause, well, the guy needs more love, and i have a PMD D&D character, so yea. Also! I found a pattern for it by Diffeomorphism! but, unfortunately, it was one of their first attempts and the result was a bit... underwhelming (It was their first pattern, they got really good at this) So I started wondering... why don't I make my own pattern?
I found this awesome site called Plushify, that can create patterns just by uploading an UV unwrapped 3d model. Hey, i made that donut tutorial on blender, and i watch Captain Disillusionment... that kinda makes me an expert on blender! I can totally do that! Lets me just grab an already rigged model from Model Resources:
Fine, lets pose it and use the edit tools to cut and them mark as seam the eyes and other lines so i can cut it on different materials and... done!
Man, this is so easy! Now, to UV Unwrap! The process is a bit hard to underestand at first, you grab the 3d object and cut it and present it as a 2d plane... If you have seen a Skin for Minecraft or a source engine npc texture, then you are gonna understand how it works. You also need to add extra cuts so it bends right and has a good shape after sewing, and some other concerns. Its a bit hard to put in paper, but if anyone wants me to talk about how i cut this, send me an ask and I'll make a post!
Anyway, i do papercrafts, thats basically UV unwrapping in reverse, right? yea this is gonna be so easy!
Wait, no...
oh heck no... third times the charm!
OH SHIP NO!
THEEEERE WE GO! Again, i suck at explaining this, but if you want some help on how to do this, let me know! It did take me a couple of days and some tries tho, this is the 6th and final revision
I even printed some patterns before realizing some error I made, but yea, once done, export an OBJ file and you are ready to upload it into https://plushify.net! I talk about this on the next step
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This is where I dump things I made or steps of projects I work in
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