I have considered it and it’s canon now. Defender daughter protecting her adoptive attacker parents who are way too careless in battle.
I want to make a Xenoblade 3 OC, but I don’t have anyone to talk to about them. The one Xenoblade fan I’m friends with hasn’t played 3 yet and I don’t want to spoil things for him. I love yelling into the void of Tumblr, but it gets lonely here.
I CAN GO BACK TO THE LAYOUT THAT ISN’T TRASH THANK GOD
If you use Tumblr on a web browser, you might have noticed us testing a brand new navigation on your dashboard in the last month. Now, after some extensive tweaks, we’ve begun rolling out this new dashboard navigation to everyone using a web browser. Welcome to the new world. It’s very like the old world, just in a different layout.
Why are we doing this? We want it to be as easy as possible for everyone to understand and explore what’s happening on Tumblr—newbies and seasoned travelers alike.
Labels over icons: When adding something new to Tumblr in the past, we’d simply add a new icon to our navigation with little further explanation. Turns out no one likes to press a button when they don’t know what it does. So now, where there’s space, the navigation includes text labels. Since adding these, we’ve noticed more of you venturing to previously unexplored corners of Tumblr. Intrepid!
What’s already been fixed? Thanks to feedback from folks during the testing phase, we’ve been able to make some improvements right out of the gate. Those include returning settings subpages (Account, Dashboard, etc.) to the right of the settings page instead of having them in an expandable item in the navigation on the left; fixing some issues with messaging windows on smaller screens; and streamlining the Account section to make it easier to get to your blogs.
What’s next? We’re looking into making a collapsible version of this navigation and improving the use of screen space for those of you with enormous screens. We’re also working on improving access to your account and sideblogs.
That’s all for now, folks. For questions and suggestions, contact Support using the “Feedback” category. Please select the “Report a bug or crash” category on the support form for technical issues. And keep an eye out for more updates here on @changes.
spin this wheel for a length of fic. you have to write a fic that length
fell asleep and had a dream i was fucking devastated to learn there was "no such thing as an ASCII maid. or a unicode maid." whatever the fuck that means
Reblog to put one of these in your mutuals’ pocket when they’re not looking
Been thinking about Kirby a lot lately. My first Kirby game was Super Star Ultra and it's still one of my favorites, so of course I'm thinking about all the games within it and which ones are more popular.
there's a whole stage on it, it's huge!!!
It's really big and appears as a set piece in 2 games. Also one of the first weapons wr ever see being used (xenoblade 1 intro )
fish
The clock goes a minute every second, so a whole day is 24 minutes. Do we take that to mean it takes a day for Link to cross a mountain? Does that mean we multiply the entire world around him by a factor of 24? Is Death Mountain really 24x the height it appears to be?
Apples in Hyrule are huge, and therefore stylized so that doesn't help figure out scale.
Neither do the TotK coordinates, because they're operating as if Hyrule is 1:1. They also function weird, because they're based on Link height, so a horizontal unit is about half the size of a vertical unit.
I like stupid Nintendo games and other JRPGs. Call me Brim.
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