LET'S GO

LET'S GO
LET'S GO

LET'S GO

More Posts from Fel-ix665 and Others

1 year ago
Parking A Little Too Close To The Wall...
Parking A Little Too Close To The Wall...
Parking A Little Too Close To The Wall...

Parking a little too close to the wall...

Batman (1966), "Hi Diddle Riddle"

4 months ago

-Voices-

A collection of portraits depicting the voices from Slay the Princess, taking inspiration from the style of the video game Disco Elysium! The Voice of the Hero, a knight, an iconic silhouette against a luminant halo. A color palette of black, blue, and teal.

-Voices-

The Voice of the Hunted, a beast trying to protect its heart from danger, represented here as a crosshair.

-Voices-

The Voice of the Smitten, the knife wound letting loose lovely streams of swirling bodily juices into the air.

-Voices-

The Voice of the Cold, dark, and angular. Something completely unafraid to kill.

-Voices-

The Voice of the Skeptic, attempting to fly, tearing himself away from chains and what looks like his own body.

-Voices-

The Voice of the Paranoid, Frantic and multi-eyed, clutching at a wound.

-Voices-

The Voice of the Contrarian, flying in stark contrast to the others, glowing instead of secluded, a mischievous fairy or will o' the wisp, instead of a grotesque figure.

-Voices-

The Voice of the Broken, shattered and leaking. A humanoid figure is no longer recognizable.

-Voices-

The Voice of the Stubborn, Fiery eyes, and big meaty claws. The brushwork is chaotic.

-Voices-

The Voice of the Cheated, smoke leaking from puncture wounds still embedded within him. He's holding a cigar, too; probably where all the smoke is coming from.

-Voices-

The Voice of the Opportunist, carrying multiple masks on his person, and wielding a poorly concealed knife.

-Voices-

And finally (for now) The Long Quiet itself, the night sky, swirling sigils blurred in the dark.

-Voices-
5 months ago
Starting Soon Screen For Philmas :D
Starting Soon Screen For Philmas :D

Starting soon screen for Philmas :D


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2 years ago
Anton Kudryashov
Anton Kudryashov
Anton Kudryashov

Anton Kudryashov

1 year ago

botw is one of my favorite games because it absolutely nails the soft-post-apocalypse vibe. it isn’t a loud, violent, and gritty period after the end of the world. it’s quiet, lonely, and filled to the brim with a silent, calm tragedy. i eat that shit up

2 years ago
Some Sketches Because I Don’t Know What To Draw
Some Sketches Because I Don’t Know What To Draw
Some Sketches Because I Don’t Know What To Draw
Some Sketches Because I Don’t Know What To Draw
Some Sketches Because I Don’t Know What To Draw

Some sketches because I don’t know what to draw


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1 year ago

A general cane guide for writers and artists (from a cane user, writer, and artist!)

Disclaimer: Though I have been using a cane for 6 years, I am not a doctor, nor am I by any means an expert. This guide is true to my experience, but there are as many ways to use a cane as there are cane users!

This guide will not include: White canes for blindness, crutches, walkers, or wheelchairs as I have no personal experience with these.

This is meant to be a general guide to get you started and avoid some common mishaps/misconceptions, but you absolutely should continue to do your own research outside of this guide!

[Image text] Arm bends a little. Cane height at hip joint. Many canes have adjustable height. Cane sits within the natural center of balance. Causes stress on: Triceps, upper back, wrist (pressure) fingers (grip). Helps with: Joints (lower back, hip, knee, ankle, foot), weakness, balance, pain.

The biggest recurring problem I've seen is using the cane on the wrong side. The cane goes on the opposite side of the pain! If your character has even-sided pain or needs it for balance/weakness, then use the cane in the non-dominant hand to keep the dominant hand free. Some cane users also switch sides to give their arm a rest!

A cane takes about 20% of your weight off the opposite leg. It should fit within your natural gait and become something of an extension of your body. If you need more weight off than 20%, then crutches, a walker, or a wheelchair is needed.

Putting more pressure on the cane, using it on the wrong side, or having it at the wrong height will make it less effective, and can cause long term damage to your body from improper pressure and posture. (Hugh Laurie genuinely hurt his body from years of using a cane wrong on House!)

A General Cane Guide For Writers And Artists (from A Cane User, Writer, And Artist!)

(an animated GIF of a cane matching the natural walking gait. It turns red when pressure is placed on it.)

When going up and down stairs, there is an ideal standard: You want to use the handrail and the cane at the same time, or prioritize the handrail if it's only on one side. When going up stairs you lead with your good leg and follow with the cane and hurt leg together. When going down stairs you lead with the cane, then the good leg, and THEN the leg that needs help.

Realistically though, many people don't move out of the way for cane users to access the railing, many stairs don't have railings, and many are wet, rusty, or generally not ideal to grip.

In these cases, if you have a friend nearby, holding on to them is a good idea. Or, take it one step at a time carefully if you're alone.

Now we come to a very common mistake I see... Using fashion canes for medical use!

[Image text] 4 Major Handle Shapes (significant variation and uses). Tourist/Crook/Hook. Classic shape, fashion and medical, easy to hook on things (arm, door, chair, etc), generally solid wood (stronger, heavier). Offset. Newer design, not a fashion handle, only handle for quad-bases, generally better balance, usually aluminum (light + cheap), soft handle, adjustable (rattles/clicks when swinging). Derby/Fritz/Anatomical/Contour. Classic medical shape, many fashion variants, some fashion + medical, varies in many ways, sometimes contoured to hand, comes in foldable styles, many aluminum styles, many customizable styles. Knob/Decorative. Fashion exclusive, knob shape hurts the hand after prolonged pressure (especially with designs), tend to be heavy, "sword canes" have the same issues.

(These are 4 broad shapes, but there is INCREDIBLE variation in cane handles. Research heavily what will be best for your character's specific needs!)

The handle is the contact point for all the weight you're putting on your cane, and that pressure is being put onto your hand, wrist, and shoulder. So the shape is very important for long term use!

Knob handles (and very decorative handles) are not used for medical use for this reason. It adds extra stress to the body and can damage your hand to put constant pressure onto these painful shapes.

The weight of a cane is also incredibly important, as a heavier cane will cause wear on your body much faster. When you're using it all day, it gets heavy fast! If your character struggles with weakness, then they won't want a heavy cane if they can help it!

This is also part of why sword canes aren't usually very viable for medical use (along with them usually being knob handles) is that swords are extra weight!

However, a small knife or perhaps a retractable blade hidden within the base might be viable even for weak characters.

[Image text] 4 Major base shapes (significant variation and uses). Adjustable base. Aluminum, standard modern medical, adjustable height, rubber base, wears down over time. Tripod/ quad base. If you need extra balance. Terrain attachment (varies, this is for ice). Removable, helps stop slipping on ice/snow/sand/etc, some canes have a retractable tip for ice. Classic base. Non-adjustable, custom only, modern standard still has a rubber base.

Bases have a lot of variability as well, and the modern standard is generally adjustable bases. Adjustable canes are very handy if your character regularly changes shoe height, for instance (gotta keep the height at your hip!)

Canes help on most terrain with their standard base and structure. But for some terrain, you might want a different base, or to forego the cane entirely! This article covers it pretty well.

Many cane users decorate their canes! Stickers are incredibly common, and painting canes is relatively common as well! You'll also see people replacing the standard wrist strap with a personalized one, or even adding a small charm to the ring the strap connects to. (nothing too large, or it gets annoying as the cane is swinging around everywhere)

Two canes side by side. The one on the left is painted a light pink, and the one on the right is painted black with a fire/lava pattern.

(my canes, for reference)

If your character uses a cane full time, then they might also have multiple canes that look different aesthetically to match their outfits!

When it comes to practical things outside of the cane, you reasonably only have one hand available while it's being used. Many people will hook their cane onto their arm or let it dangle on the strap (if they have one) while using their cane arm, but it's often significantly less convenient than 2 hands. But, if you need 2 hands, then it's either setting the cane down or letting it hang!

For this reason, optimizing one handed use is ideal! Keeping bags/items on the side of your free hand helps keep your items accessible.

A General Cane Guide For Writers And Artists (from A Cane User, Writer, And Artist!)

When sitting, the cane either leans against a wall or table, goes under the chair, or hooks onto the back of the chair. (It often falls when hanging off of a chair, in my experience)

When getting up, the user will either use their cane to help them balance/support as they stand, or get up and then grab their cane. This depends on what it's being used for (balance vs pain when walking, for instance!)

That's everything I can think of for now. Thank you for reading my long-but-absolutely-not-comprehensive list of things to keep in mind when writing or drawing a cane user!

Happy disability pride month! Go forth and make more characters use canes!!!

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fel-ix665 - Fel-ix
Fel-ix

He/him/They LVL 19 The art pile in the corner of my room that is currently on 🔥fire🔥

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