counterpoint: French
how can any language be ‘ugly’ if it’s always also the language passed along from a mother to her child, the language of two lovers in the dark, the language of stories told by grandfathers, the language of vows and eulogies, the language of learning and singing and feeling and connection and culture… how is all of that not inherently beautiful
okay this is really cool, does Bioshock Infinite with its multiverses and lighthouses fit into this idea, and if so, how?
I interpret the first two Bioshock games as a cosmic horror story that the protagonists are just glancing off the outer edges of. Slugs don't do that to your genetic code, for one thing, and genetic code has very little bearing on pyrokinesis or teleportation or the ability to grow swarms of bees inside yourself. It's also mighty convenient that Ryan happened to have picked the one spot in the ocean that happens to have The Slugs That Can't Do That- it's obviously part of the mythmaking of Ryan Amusements that they put such a fine point on where he abruptly stopped the boat and declared that he was going to put down the foundations of Rapture, and there's a dash of narrative anthropic principle on top of that, but it's still very convenient. And In terms of aesthetic and narrative outcome Rapture from 1960 onward is certainly checking all the boxes; madness, mutation, moisture. Impossibly grandiose societies brought down by hubris, science run amok, "look upon my works ye mighty", horrible familial truths, the whole shebang. And of course you have that brilliant light below Persephone.
The story doesn't necessarily parse as cosmic horror immediately because it fronts the impression that there's a grounded explanation for every insane thing that happens. You're supposed to just take it as part of the premise that they can build something like Rapture with human technology in 1945. You mostly hear about plasmids from professionals doing practical research and development with them, so you get the impression that there's a well-understood body of science here that just happens to be outside of your personal understanding. But for every Professor Armitage who understands the whole shape of the Dunwich Horror, there are a hundred Massholes who just saw a barn explode for no reason and now have to cope with the very real invisible something laying waste to the countryside regardless of the full truth of the matter. And from within the exploding barn of Rapture it doesn't matter to Jack or Delta whether the foundations were laid down atop Rl'yeh or whether ADAM is actually the extracted blood of a Great Old One or whatever the fuck. Maybe there's someone down there who understands the deep lore and went mad from the revelation in the genre typical way. But nothing about the situation requires you that you dig that deep to develop a working understanding of what's going on. Rapture's downfall is totally legible as a mundane death spiral of bad leadership, shoddy ideology, economic pressures and bog-standard human greed. Impossible weapons swung in careless arcs by human hands.
Something I noticed while rereading Scythe is how much incredible technology is just kind of not noted or in the background besides revival and corner turning. One example is how the incredible nanites aren’t talked about a lot but are amazing or how by the sounds of it they have holographic projectors and weather manipulation that just isn’t really discussed.
so apparently my city has a superhero. and a supervillain. who like, do activism. and. my mom. is dating the supervillain.
why do 90% of all medicines sound like cool wizard names
More memes from ifunny. Credit in top left of each image.
i mean Assassin Creed syndicate kinda has this with your main base being a train that travels around the map and you can use to get around, the on problem is there’s also fast travel but if you’re going to a new area without fast travel points yet sometimes it’s best to just ride the train
I am BEGGING for an open-world game with a functioning train or tram.
Like, you actually have to wait for it in real-time, physically step on, then wait for your stop with the ability to actually explore it and chat with the other riders
No loading screens
And when you aren’t on it, you can look over and see it doing its route without you, picking up and dropping off patrons whether you’re there or not
please i need a video game that captures the joy of free public transit
im currently completely losing it about the great stalacpipe organ. are you fucking kidding me they made an organ out of a CAVE???? IT TAKES UP THREE ACRES??? i legit am about to lose it