Scenes from a Marriage. Dir. Ingmar Bergman. 1974.
Fiona has wings
Rolling Stone Magazine - January 22, 1998
Twin Peaks: Fire Walk With Me (dir. David Lynch)
Mysterious Skin (dir. Gregg Araki)
The Witch (dir. Robert Eggers)
The End of Evangelion (dir. Hideaki Anno)
#my wife is on the SOR for being gay #no joke #she hit on a girl in a straight bar once #in 1997 #and while the girl was into it #the off duty cop sitting nearby was not #and so he arrested her for ‘soliciting homosexual activity’ #which in our state was still a felony #in 1997 (and would remain so until Lawrence v Texas in 2003) #and since ‘soliciting homosexual activity’ was a felony and a sex crime #she got put on The List #she is still on there to this day #because it costs MONEY to ask a judge to take you off #and she has tried four times#since 2003 #to get taken off the SOR #but every time the judge has said something like ‘no you pled guilty to the crime i can’t possibly take you off the sex offender registry’ #with no acknowledgement of what the actual crime was #(the crime of being a butch lesbian hitting on a cute girl who was into it) #(in 1997)
Reposting these tags with consent from the person that wrote them. The post about the Sex Offenders Registry is locked, but these tags are too important to go unnoticed.
Younger queer people need to realize that the SOR being used against queer people simply for being queer isn’t some ancient history thing. It still impacts queer people today. And it can quite easily be used that way again.
This is only for the five people out there also obsessed with these two niche games too but Disco Elysium and Pathologic are basically the same game conceit taken it exactly opposite directions. Both games are about being an outsider coming into a small, weird town and trying to solve an increasingly dangerous problem on a time limit of a little over a week, which is mostly accomplished by talking to every weirdo in town until they finally do what you want. Which is a *very* specific premise to have in common! But it’s kinda incredible how swapping one mechanic dramatically changes each of the game’s vibes.
In Disco Elysium, time only progresses when you talk to people, and only if you are hearing new dialogue. With that, and the fact it’s really hard to not progress the story even if you avoid the main plot, you will inevitably be able to complete about everything the game has to offer for a single playthrough before the time limit. You have to go out of your way to be a bad detective to fail. The decision of what to do on any given day is largely dependent on whatever happens to be compelling to the player, and having to run around the far side of town doesn’t risk getting people killed.
Conversely, in Pathologic, an inversion of that aforementioned game mechanic creates a MASSIVELY different play style. Time is always progressing in Pathologic, outside of dialogue and save menus. The game is a routing simulator disguised as a psychological horror. You have two hours to talk to eight people on opposite sides of the map with about five different modifier potentially altering your optimal way of getting through town (are you hungry? do you need more bottles? is the district infected? etc.). There is NO fuck around time, maybe if you’re lucky you can take ten seconds to stare at the Polyhedron, but that’s about it.
It just stuck out to me as a case of how one technically minor change in a gameplay mechanic can entirely alter how you interact with the world. Sure, there’s a lot of other differences between the two, but this one change felt like a condensation of how each chooses to approach their premise.
Tarot cards by Oliver Hibert
when two musicians sing into the same microphone and lean in very close to each other… like omg are you guys gonna kiss now to relieve the homoerotic tension?😳
Identified from the top:
Ribbon Chapel Hiroshi Nakamura & NAP Architects
Capilla San Bernardo Nicolás Campodonico
Saint Joseph in the Woods Messner Architects
Reading Between the Lines Gijs Van Vaerenbergh
Chapel of the Intercession RdsBrothers
Capela Creu Nuno Valentim Arquitectura
Temporary chapel for the Deaconesses of St-Loup - Localarchitecture Danilo Mondada + LOCALARCHITECTURE
Nanjing Wanjing Garden Chapel AZL Architects
Seashore Chapel Vector Architects
Alpine Chapel Wirmboden Innauer-Matt Architects
Follow the source link for image credits and link to projects.
Only thing getting me through today is the thought of Starred Egyptian Tomb Ceilings
Chantal Akerman by Micheline Pelletier, 1979