Reblogging to remember because it was awesome đ
1. Have a goal
While it may sound like Iâm stating the obvious here, your character needs to have something they want to accomplish. Maybe they want to be the best at something, see a place, fall in love, conquer the world, or something else. Whatever it is, they need to have something that they desire beyond all other things. Ideally, give them more than one goal. Make them have to sacrifice one to achieve the other, to add extra drama
2. Have a reputation
Maybe theyâre the best artist in their class or theyâre great at juggling. Perhaps they slipped on the stairs in front of their whole village. Either way, give something for the locals to remember about them. That way it can give you a starting point for the interactions with other characters
3. Have a friend
Whether a friend, a coworker, a sibling, an army buddy, or someone they saved, have someone close to your character whom theyâre close to and wish well. Yeah, angsty âI have no friendsâ characters can be fun, but in small doses; eventually the reader gets fed up with them. At the very least the character needs someone to talk to or bounce ideas off of
4. Have a home
It may be a neighborhood they grew up in, their parentsâ house, or a room theyâve been renting in a tavern. Hell, it could even be a person if you so choose. Everyone needs to feel secure at one time or another
5. Have a signature item
Now, recognize that this may not work for EVERY character, but itâs up to you to decide what will fit and what wonât. In many cases, it can work. A signature item is something that is recognizably YOUR CHARACTERâS, be it a weapon, a scarf, a toy, or a piece of jewelry. Itâs something that makes them feel like themself
6. Have a problem
This should be something other than the problem addressed in the main plot line. Maybe a member of their family is sick, they are broke, or theyâre failing their classes. This helps make your character seem more realistic because NO ONE has one problem at a time
7. Have a secret
This can affect the plot or not; either way, it helps make your character more well rounded. Maybe your character canât read, left their crewmates to die when a kracken attacked their ship, or made their long lost sister run away. If you choose to have it affect the plot in any way, this secret should embarrass your character, make it so that other characters donât trust your character, or somehow endanger them and the people theyâre close to if found out
8. Have a reason to be brave and to fight
Maybe itâs because your character wants to be like their hero, maybe itâs so they can repay a debt (like if someone saved their life previously), maybe itâs for their child, but your character needs to have a reason to occasionally face their fears
Have fun!!!
Oh! Awesom. Iâm doing some Irish Celtic myth stuff fo a game at the moment. The The four cities legendary bard/poet idea is amazing, that would be such a good way to use them.
Okay, so Iâm just going to get this out there, because every time I glance at the Celtic Pantheon in the PHB I do giggle a bit. Mind you, itâs not anyoneâs fault, but a couple of centuries of academics bundling stuff together under âCelticâ has mightily confused just about everything, and it really shows here.
(Note: I have no academic qualifications regarding Celtic mythology/history/folklore whatsoever, Iâm just Irish and grew up with a lot of the Irish myths and legends as a kid. This also means I know very little about the Welsh and other Celtic myths, just to say that in advance. This is all just what Iâm familiar with from growing up and a little bit of research, and might have errors)
This post is also brought to you by my idly scanning lfg posts for Celtic campaigns and seeing a lot of historically inspired Celts-vs-Romans campaigns which is ⊠doubly funny to me if theyâre using the PHB pantheon list. This is because, as youâll see in a minute, the majority of the PHB list uses the Irish gods and we ⊠didnât have those. Romans. We didnât have them. So. Heh.
(We had Roman traders, especially around the Waterford area, itâs a relatively quick hop over from Wales/Cornwall, and we have evidence of Roman ⊠tourists, probably? There are Roman offerings at various Irish prehistoric religious sites, in the Midlands especially. So we did have Romans, in the sense of we met them, but we didnât have Romans, in the sense of invasion by the Roman Empire)
So. The thing about the PHB âpantheonâ. Itâs kind of borrowing gods from several different Celtic pantheons. âCelticâ covers a lot of distinct regional cultures that are believed (I think for primarily linguistic and archaeological reasons) to be descended from an original proto-Celtic culture. For extra fun, there arenât many primary historical sources for most of them, as in Celts writing about themselves and their faiths. Most of the texts we have are either medieval Christian (a lot of the Irish and Welsh) or Roman (a lot of the Gaulish, Iberian, Germanic, Brythonic), so thereâs a lot of cross-cultural influence and interpretation muddling it up in there before you ever get to celtic-vs-celtic.
So theyâre all Celtic, but theyâre all very distinct in terms of stories, culture and the attributes of their gods. There are some gods that were broadly shared under similar names between various of the regional pantheons (Lugh and Brigantia are two examples), although they could be very different in portrayal between, say, the Irish and Gaulish stories. (Where the PHB uses one of these, Iâm going with what name theyâre using for guidance)
(The various attributes given to them by the PHB are a different muddle of influences again, with I think a lot of it being straight D&D invention, but thatâs its own story)
So, to have a look at the D&D breakdown:
5e PHB Celtic Pantheon
Arawn  (Welsh)
Belenus  (Gaulish/Romano-British)
Brigantia  (Gaulish/Romano-British)
Diancecht  (Irish)
Dunatis (???)(Canât find or remember this guy at all. Only thing Iâve got is that the Irish for âfortâ is âdĂșnâ, so maybe Irish?)
Goibhniu  (Irish)
Lugh  (Irish)
Manannan Mac Lir  (Irish)
Math Mathonwy  (Welsh)
Morrigan  (Irish)
Nuada  (Irish)
Oghma  (Irish)
Silvanus  (???)(Donât know at all. Iâm going to guess continental because I think âsilvaâ is the latin for âforestâ, hence âTransylvaniaâ or âBeyond the Forestâ, so the dude has a latin name)(⊠looking this up, heâs actually straight-up a Roman god, okay then)
The Daghdha  (Irish)(I usually see it spelled âDagdaâ, mind)
This all shakes out as follows:
Irish: Daghdha, Diancecht, Goibhniu, Lugh, Manannan, Morrigan, Nuada, Oghma
Not Sure/Maybe Irish?: Dunatis
Welsh: Arawn, Math Mathonwy
Gaulish/Romano-British: Belenus, Brigantia
Straight Roman: Silvanus
So thatâs more than half the list being figures from Irish mythology. And that ⊠thereâs nothing wrong with using them for an Asterix-and-Obelix Romans-vs-Celts sort of campaign. I mean, itâs your own private fantasy game, not a history lesson. Go nuts! It just ⊠reads oddly to me. Heh. Historically speaking, very few people with Irish names calling on Irish gods would have had much cause to fight Romans. Not on any large scale, anyway.
Campaign Inspirations:
Iâm going to just say, though. If you want a more historical and/or mythological feeling Celtic campaign. You have a couple of options. Iâd say the easiest thing is to just look up the specific pantheons and cherry-pick your gods from there (thereâs a handy Wikipedia list here)
If you want continental Romans vs Celts a-la Asterix and Obelix, use the Gaulish/Brythonic list.
If you want Romans vs Celts more along the lines of various modern interpretations of King Arthur, use the Gaulish/Brythonic and/or Pictish lists.
If you want Celtic more along the lines of full Arthurian, Excalibur, BBC Merlin, âdragons, druids, knights and romanceâ, a lot of actual Arthurian legend used Welsh myths as a base, so itâs a nice start, then throw some Brythonic on top (particularly if you want to do an 80s Robin Hood on it and throw in Cernunnos/Herne the Hunter in). If your setting is more of a fully mixed âMedieval Englandâ sort of setting, Robin Hood, King Arthur, etc, you can mix and match a whole bunch of folklore and mythology of various sources, Welsh, Roman, Norse, etc. (Alan Garner is a fantasy author who does this very well, if you want a high-fantasy example)
And if you want Celtic as in Irish myth to match the names âŠ
If youâre going relatively low-fantasy for a more historical feel, use the Irish pantheon, and the sources you want to inspire the setting would be the Cattle Raid of Cooley and the Fenian Cycle/stories of Fionn Mac Cumhaill and the Fianna. The Five Kingdoms of Ireland (Ulster, Connacht, Leinster, Munster and Meath, with the High King sitting at Tara in Meath) makes a pretty good setting.
If youâre going more high fantasy, like the Arthurian example, use the Irish pantheon, and you want the Book of Invasions and the Battle of Magh Tuireadh as inspiration. Setting elements you can have here are the Five Kingdoms of Ireland, the Four Cities that the Treasures of Ireland came from, Tir na nOg, and the Otherworld. (Note on the four cities and their treasures: they were each guarded by a legendary bard (poet/scholar/mage), so you could go classic archmage wizard or you could throw in some high level NPC bards for fun)
Thereâs some very cool magic items in Irish myth too, like the aforementioned four treasures, the magic pigskin (waterskin) Lugh had the sons of Tuireann quest for (heals all wounds, but charges of various healing spells per day would probably work), the sword Fragarach (I think other D&D editions had a version, but Iâm particularly interested in its sword of truth aspect that forces anyone threatened by it to tell the truth), Cuchulainnâs Gae Bolg spear, aka Belly Spear (which is made from a bone of a sea monster and is nasty â it basically grows barbs/spines once itâs in someoneâs body), and basically every item ever owned/gifted by Manannan Mac Lir, who is basically the Irish god of giving away cool magic items (as well as sea god, trickster god, elder god, and the god often in charge of starting quests). If you need a quest-starter god or a god to litter magic items around your world, Manannan Mac Lir is your dude.
If you want a fantasy author that I quite like who does great loosely-based-on-Irish-myth high fantasy, I would say Michael Scott, particularly (from my reading) the De Danaan tales and Tales of the Bard. I also grew up reading Cormac Mac Raoisâ Giltspur trilogy, which is an awesome kidâs portal fantasy involving some Wicklow kids winding up in Tir na nOg and fighting the forces of the Morrigan, but thatâs pretty much impossible to get outside Ireland, I think.
And I promise Iâm not only saying this because I personally feel like a low-fantasy âhistoricalâ campaign is about the least interesting thing you could do with any of the Celtic pantheons. Honest.
So pretty!!! đ I already love these characters.
Iâm looking forward to the new show Dungeon and Dragons is making. Saw the character designs today on twitch and I love them!
This is quite helpful
Loss of facial expressions
Flat affect (monotone voice or loss of emotional intonation)
Loss of speech
Hyperawareness to usually well tolerated sensory input
Fatigue
Headache
Skin sensitivity
Sensory sensitivity
High irritability
Increased demand avoidance
Increased stimming
Extreme sensory avoidance
May feel nauseous or flu-like symptoms
Get away from the cause of the overstimulation
Ear muffs or noise cancelling headphones
Low or no lighting
Headache medication
Cancel plans for the day if possible
Warm shower or bath for skin sensitivity (may not help everyone)
Nap or early bed time
Offer sensory pleasing foods if desired
Reinforce routine to help soothe
Remove/postpone demands
Encourage whatever communication they feel comfortable with - don't force speech
Leave alone as long as safe to do so
Aww this is sweet reblogging because this is cool
Scooby Doo idea: Daphne Blake as the weird rich kid whose parents signed her up for a shit-ton of rich-kid extracurriculars like polo, fencing, and all of this other shit so they wouldnât have to deal with her/bolster her college resume. She puts a lot of effort into actually being good at all these extra-curriculars bc sheâs competing with all of her ~super successful and talented~ sisters for attention and ends up athletic as hell and socially stunted and likeâŠreally aggressive and competitive and never quite satisfied with anything sheâs doing. The only other âHigh Societyâ kid who can put up with her is Norville âShaggyâ Rogers âan anxious stoner with freaky strict parents whose only friend prior to Daphne was his equally anxious rescue dogâDaphneâs been beating up Shaggyâs bullies for years. Then thereâs student council dweeb Fred Jones whoâs always been groomed to be this âleaderâ by his parents and is always pressured to go to these youth leadership things and stuff and yeah heâs pretty good at directing group projects, but really Fredâs kind of shy and more interested in engineering, forensics and maybe criminal justice and heâs been friends with this chick Velma Dinkley in engineering club whoâs brilliant but sheâs also tactless, awkward and very bitterly sarcastic to cover up for the fact that her book smarts far outweigh her social skills.
 So then thereâs this mystery downtown and all five of them show up and thereâs a mutual, âOh hey itâs you: The weird kid from my school. What are you doing here?â and everyone goes around. Fredâs like, âOh I knew the owners of this place and they said they might have to close down because of this ghost and I told Velma about it and Velma thinks we can get to the bottom of this.â And Shaggyâs like, âScoob and I didnât want to be home right now and we honestly didnât know about the ghost but hey Daphneâs here so we feel safe enough to hang out and maybe Scoob can sniff out some clues or something.â And then everyone turns and looks at Daphne and Daphneâs just like, âI want to fight a fucking ghost.âÂ
Such a great breakdown & reference for storytelling
Fantasy Guide to Noble Titles & What they Mean
So I get a lot of questions about what nobles actually do or how much they own or why a certain title is higher than another. Understanding the complexities of nobility and their hierarchy can be a bit of a head twister but hopefully this will help you out. Just for the moment we will be focusing on European Titles because I can't fit all the titles into one post. Forgive my shitty doodles. The diagrams mark out where the particular noble would rule.
These titles have two meanings. In the latter half of the Austrian Empire, it was used to denote senior members of the Royal family such as children and siblings. It is also a non Royal title given to someone who rules an archduchy, a large portion of land with in the kingdom. They are in charge of the archduchy, ensuring it runs smoothly. They are referred to as Your Grace.
The Grand Duke is probably the trickiest of all these titles as there is a dual meaning. A Grand Duke can rule a state as a sovereign like in Luxembourg or they can rule a Grand Duchy (a large portion of land within a kingdom) like the Grand Dukes of Russia. The Grand Duke was below the Archduke and their lands may be smaller. They are in charge of ruling their Grand Duchy, upholding the monarch's laws in their name. They are referred to as Your Grace.
The Duke is the highest rank in most European nations. The Duke rules a large portion of the kingdom- called a Duchy- which you can think of as a county/state. The Duchies are often awarded by the monarch to their children who are not the heir. The Duke is charge with running that portion of land by order of the monarch, handling the over all business of that piece of the Kingdom. Dukes are referred to as Your Grace. There was only one Duke per Duchy.
A Marquess is the next rung down from Dukes. The Marquess is in charge of a portion of land within a Duchy which is called a Marsh which lays near a border. The Marquess is solely responsible for the running of that portion of land. The Marquess is called The Most Honourable (Insert name), the Marquess of XYZ. There could be multiple marquesses in a Duchy if it was near a large border.
An Earl/Count Rules over an Earldom, which is a section of a Duchy but it has less importance than a Marsh ruled by the Marquess. The Earl/Count is the third highest ranking within the Duchy. Often it was the subsidiary title of the heir of the Dukedom, so the eldest son/daughter of the Duke would be the Earl. The Earl/Count of X is addressed as Lord X for example, the Earl of Grantham, is called Lord Grantham. There could be multiple Earls/counts per Duchy.
Viscounts are the Earl/Count's second in command, ruling a portion of land with the Earldom. They handled the judiciary matters of their lands and their barons. Viscounts were addressed as the Right Honourable (insert name) Marquess of XY. Viscounts can also be used as a subsidiary title for the son of a Earl. When Thomas Boleyn was made Earl of Wiltshire, his son George was made Viscount Rochford. There might be multiple Viscounts in a Duchy.
The Baron is the lowest of ranks in the nobility pyramid. Before the mid-medieval period, almost all nobles were labelled as Barons. They ruled over a portion of the land under the Duke, the Earl and Viscount. There were always a huge force of barons with in the Duchy. They handled the minor local disputes of their lands, collecting taxes and monies owed. If they faced a larger issue or crime, they would pass it up to the next ranking noble the Viscount and then it could travel all the way up to the Duke. The Baron of Townville were referred to as as Lord Townville.
Cool test, I got The Protector.
I love these! I just had to reblog.
We really need a Carnival Phantasm-esque spinoff with the entire Persona cast, Atlus what are you doing?
This is adorable and awesome.
The CW stated that they are having a mega crossover with Arrow, Flash, Supergirl, and LoT. Are you excited?
Only if it goes down like this:
So pretty! Must remember this if I ever end up running a game in that setting.
Made one for my campaign in Tal'dorei and wanna share with anyone who may need one for their games. Enjoy!
Stunning hairstyles reblogging to remember this. Wow đ€©
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Persona, Fire Emblem Awakening and Dragon Age Ace fan girl.
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