Pretty eyes, long noses, and very good hands
WAAAA YOU THINK SO???
tbh i think something that rlly helped with hands is learned that the fingers are actually somewhat flatter on top!! also adding nails can help show the orientation or the position of the hand,, theyre nowhere near perfect but those tricks definitely helped make mine look a lot less sucky LOL
going fusion mode with friendsĀ
princess tomesaburou
Herās some more Big Hero 6 concept art.Ā I worked on the sets for the Campus Tech building and the interior labs of the āNerd Schoolā.Ā It was always part of Hiroās story that he was a genius kid, but messy.Ā The top drawing is for the Lab he shared with Tadashi in an earlier form of the story, and the bottom is his horribly cluttered desk space.Ā In an earlier version of this drawing he had manga pinned up, but it got changed to bees and ants.Ā Ā Supposedly heās studying bees and ant colonies as part of his microbot research.
went to go check my archive because surely the amount of rkrn stuff I've drawn makes it the more common tag under this tumblr but surprisingly nothing will beat the quarantine induced neurosis that is all the splatoon manga fanart i drew like five years ago
kaladin and moash drawn 4 a friend art trade šµāš«š
AHHHHHHH oh my gosh your new yunjin art. honestly all your art...i love your rendering and your anatomy/wrinkles and everything, it's just astounding...if you don't mind me asking, what do you practice/study? have an amazing day btw š¤
WHAAAT omg thank you!! im super honored haha
as for studies...hooh boy I do Not have the best track record when it comes to doing studies digitally (most of my studies are like oil paint and gouache and stuff that goes in a fine art portfolio) so take everything I say w like. a grain of salt bc im still learning LOL
tbh thou i think the best advice I can give for practice/study is kind of to just. observe stuff around you!! if you feel like it I would suggest studying up on stuff like color theory and different types of lighting (ambient vs form vs core shadow) or even like gesture drawing or whatever bc those kinds of fundamental art things r what can help you understand studies!!
once you have that kind of knowledge w you it becomes a bit easier to break down the things you study or observe which you can use to apply to your work! ex: i have had to make a Shitton of self portraits for a while, which I used to suck at until i got ahold of how lighting works on faces because surprise surprise!! light and shadow placement on the face plays a big part in defining facial features!
as for like. studies. tbh the reference I tend to use the most is like. myself or people I interact w bc like!! you're a walking reference!! the things n people around you are walking references! make some silly faces in the mirror! take awkward pictures of your baggy sweater! make some analysis based on the things you want to improve on like?? how does fabric behave when draped, smooshed, or pinched?? how do shadows appear on faces w flatter brow ridges as opposed to more deep set ones?? how does lighting differ on smooth vs rough surfaces etc etc
keep in mind this is by no means meant to be super factual or formal or whatever!! it's just personal things i noticed I tended to do or use when I was trying to improve artistically!! if you need like elaboration or help with anything I can try my best but again my word is not like absolute fact so like! you're allowed to be skeptical if you want LOL
nevertheless, hoped this helped somewhat!! happy drawing :)!
|| Q || || ENG/äøę || calarts ca 28 || animator, character designer, yapper. a place to upload art logs/doodles.
239 posts