Writing References: World-Building

Writing References: World-Building

20 Questions ⚜ 100 Words for World-building

Basics: World-building ⚜ Places ⚜ Imagery ⚜ Setting

Exploring your Setting ⚜ Habitats ⚜ Kinds of Fantasy Worlds

Fantasy World-building ⚜ World-building Vocabulary

Worksheets: Magic & Rituals ⚜ Geography; World History; City; Fictional Plant ⚜ A General Template

Editing

Setting & Pacing Issues ⚜ Editing Your Own Novel

Writing Notes

Animal Culture ⚜ Autopsy ⚜ Alchemy ⚜ Ancient Wonders

Art: Elements ⚜ Principles ⚜ Photographs ⚜ Watercolour

Creating: Fictional Items ⚜ Fictional Poisons ⚜ Magic Systems

Cruise Ships ⚜ Dystopian World ⚜ Parts of a Castle

Culture ⚜ Culture Shock ⚜ Ethnocentrism & Cultural Relativism

Food: How to Describe ⚜ Lists ⚜ Cooking Basics ⚜ Herbs & Spices ⚜ Sauces ⚜ Wine-tasting ⚜ Aphrodisiacs ⚜ List of Aphrodisiacs ⚜ Food History ⚜ Cocktails ⚜ Literary Cocktails ⚜ Liqueurs ⚜ Uncommon Fruits & Vegetables

Greek Vases ⚜ Sapphire ⚜ Relics ⚜ Types of Castles

Hate ⚜ Love ⚜ Kinds of Love ⚜ The Physiology of Love

Mystical Objects ⚜ Talisman ⚜ Uncommon Magic Systems

Moon: Part 1 2 ⚜ Seasons: Autumn ⚜ Spring ⚜ Summer

Shapes of Symbols ⚜ Symbolism ⚜ Slang: 1930s

Symbolism: Of Colors Part 1 2 ⚜ Of Food ⚜ Of Storms

Topics List ⚜ Write Room Syndrome

Vocabulary

Agrostology ⚜ Allergy ⚜ Architecture ⚜ Baking ⚜ Biochemistry

Ecology ⚜ Esoteric ⚜ Gemology ⚜ Geology ⚜ Weather ⚜ Art

Editorial ⚜ Fashion ⚜ Latin Forensic ⚜ Law ⚜ Medieval

Psychology ⚜ Phylogenetics ⚜ Science ⚜ Zoology

More References: Plot ⚜ Character Development ⚜ Writing Resources PDFs

More Posts from Reblogcatparent827 and Others

2 months ago

How to Get Better at Writing Without Actually Writing

Are you looking to improve your writing without needing to write? I'll admit, I am definitely that kind of person--I have the hardest time even finding something interesting to write--despite that, I have noticed that my writing has vastly improved over the past year or two when it was hardly a hobby, and here's how I did it!

ANALYZE DIFFERENT WORKS

Yes yes, everyone tells you to READ, READ, and READ, even I will agree. However, unlike what some people tell you, you don't actually have to read all those classics like Heart of Darkness or The Hobbit. Of course, those books are very beneficial, but if you find no interest in those types of books (like me), then don't read them!

If you prefer reading casual stories posted by online authors, whether it be a fanfiction or their own, original story, it still qualifies as reading! As long as you are able to find a work that you particularly enjoy, that's all you need!

When reading, the key to improving at writing is to always study the story. Take a moment to look at certain words or phrases that stick out to you. How does the author use them? What do they mean? Keep track of the characters' development and how it affects them. Additionally, note things like powerful scenes, dialogue, and more to have an idea of how you can create something just as impactful. For example, if a text made you cry, think about how and why you reacted like that. This can actually help you re-create events that hold the same effectiveness, if not more!

To add on, if you really dislike reading just that much, then you can always analyze things like shows, movies, etc. However, this will prove to be less efficient because you often don't get access to the text behind the shows. Still, it's a good way to study the plot, characters, character developments, dialogue, and relationships!

2. PROOFREADING

No, I'm not saying that you should be an editor; this actually ties back to my first tip. Remember how I said that if you don't want to read classics, then don't? Well, this is because forcing yourself to read them is completely unnecessary (unless you like them or want to write like the author, of course). As a matter of fact, reading poorly written stories can be very helpful for improvement!

When we read books or novels that have obvious grammar errors, repetitive words, and choppy sentences, we will realize these mistakes and point them out to ourselves. Being able to scout out faults means that we are able to learn from them and grow! Noticing these things will also help prevent you from making the same or similar mistakes!

3. STUDY TIPS ONLINE

I used to go search up websites on Google whenever I wanted help with a certain topic. Of course, not all of the sites are reliable and/or helpful, but some point out good ideas that a couple of us just need! This can be especially useful regarding the things that we are unfamiliar with when writing. They can offer a base foundation and tips on how to start and finish!

They can also serve as a great inspiration for fresh ideas and new perspectives!

Yes, these three tips are pretty simple; however, I have found that they work very well for me! People vary from person-to-person, so it can't be guaranteed the same effect, but this is the best I got! HAPPY VALENTINES DAY! <3

Happy writing~

3hks :)


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2 months ago

3 More Character Types the World Needs More Of

Or at least, I do.

1. The denied redeemed villain

I need this. So badly right now. So, so, so many “redemption arcs” are half-assed and carry undertones of guilt by the heroes, gaslighting them into thinking the villain “wasn’t all that bad” right before they make some big heroic sacrifice, as if that’s ever enough to make up for the damage that was done.

But you know what I never see? A villain who’s done some awful shit, wakes up to reality, tries to apologize and… is denied. No, it’s not enough to be sorry. No, you’re not absolved of your crimes just because you cry really hard on your knees. Yes, you have to work for it. Yes, even if you work for it for the rest of your whole life, those you hurt are not obligated to forgive you.

Example that sadly did not happen in canon: Enji Todoroki

2. The liar revealed who loses

This fucker lies and cheats his way into his lover’s arms (and liars revealed are always men, because their love interests are always women put in the place of “but he tried really hard and you need to forgive him uwu” unless it’s gay). Similar to above, no, you do not get rewarded just for feeling sorry.

This character builds an entire relationship (and it’s specifically romance that I take such an issue with) on a lie. They are not who they say they are, specifically, they lie about their identity because they know their lover would not let this happen if they knew the truth.

It’s one thing to lie about something inconsequential, or to lie about something unrelated, but to lie deliberately to present yourself as the perfect suitor—and these are never little white lies, these are usually entirely false identities, or secrets so damning that risking the truth could mean arrest or even death—just. Why?

Yeah, okay, you never thought you’d get this far. Cool. You don’t have to tell her the truth, but you have to leave before you trick her into sleeping with you.

It’s just. So squicky. And the lesson always is that he deserves love, that he makes up for it with everything else, that he’s just got a winning personality. She always forgives him, even if they fight about it, it’s so, so predictable.

Examples that did not lose: Aladdin, Evan Hansen

3. The paragon who loses faith

I don’t know that we need a whole bunch of these characters, but so many paragons are painted as heroes with unshakable loyalty to their causes and I’d love to see a devolution of character where they just can’t keep smiling and pretending it’s alright. That there is a limit to how much shit they can take.

They don’t have to go full villain, but maybe they just stop caring, maybe they get cynical, maybe they just don’t show up for work the next day, maybe they’re not there when they’re needed the most.

There’s a few stories I can think of where the masses realize they’ve screwed up and show the hero that their faith has been rewarded (Nolan Bats being one of them) but I mean really a hero who just cannot take it anymore, throws in the towel, and walks away knowing it’s the hardest thing they’ve ever had to do.

Example: (kind of) Captain America

Sorry this list is kind of a bummer. It’s a bummer kind of week.


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2 months ago

Other Words for "Look" + With meanings | List for writers

Many people create lists of synonyms for the word 'said,' but what about the word 'look'? Here are some synonyms that I enjoy using in my writing, along with their meanings for your reference. While all these words relate to 'look,' they each carry distinct meanings and nuances, so I thought it would be helpful to provide meanings for each one.

Gaze - To look steadily and intently, especially in admiration or thought.

Glance - A brief or hurried look.

Peek - A quick and typically secretive look.

Peer - To look with difficulty or concentration.

Scan - To look over quickly but thoroughly.

Observe - To watch carefully and attentively.

Inspect - To look at closely in order to assess condition or quality.

Stare - To look fixedly or vacantly at someone or something.

Glimpse - To see or perceive briefly or partially.

Eye - To look or stare at intently.

Peruse - To read or examine something with great care.

Scrutinize - To examine or inspect closely and thoroughly.

Behold - To see or observe a thing or person, especially a remarkable one.

Witness - To see something happen, typically a significant event.

Spot - To see, notice, or recognize someone or something.

Contemplate - To look thoughtfully for a long time at.

Sight - To suddenly or unexpectedly see something or someone.

Ogle - To stare at in a lecherous manner.

Leer - To look or gaze in an unpleasant, malicious way.

Gawk - To stare openly and stupidly.

Gape - To stare with one's mouth open wide, in amazement.

Squint - To look with eyes partially closed.

Regard - To consider or think of in a specified way.

Admire - To regard with pleasure, wonder, and approval.

Skim - To look through quickly to gain superficial knowledge.

Reconnoiter - To make a military observation of a region.

Flick - To look or move the eyes quickly.

Rake - To look through something rapidly and unsystematically.

Glare - To look angrily or fiercely.

Peep - To look quickly and secretly through an opening.

Focus - To concentrate one's visual effort on.

Discover - To find or realize something not clear before.

Spot-check - To examine something briefly or at random.

Devour - To look over with eager enthusiasm.

Examine - To inspect in detail to determine condition.

Feast one's eyes - To look at something with great enjoyment.

Catch sight of - To suddenly or unexpectedly see.

Clap eyes on - To suddenly see someone or something.

Set eyes on - To look at, especially for the first time.

Take a dekko - Colloquial for taking a look.

Leer at - To look or gaze in a suggestive manner.

Rubberneck - To stare at something in a foolish way.

Make out - To manage to see or read with difficulty.

Lay eyes on - To see or look at.

Pore over - To look at or read something intently.

Ogle at - To look at in a lecherous or predatory way.

Pry - To look or inquire into something in a determined manner.

Dart - To look quickly or furtively.

Drink in - To look at with great enjoyment or fascination.

Bask in - To look at or enjoy something for a period of time.

The Writer's Scene Workbook
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Calling all aspiring storytellers with hearts full of whimsy! Get ready to sprinkle a touch of enchantment into your scenes with my Scene Wo
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2 months ago

Writing References: Plot

Basics: Plot Structure & Narrative Arcs

Basics: Plot & Other Elements of Creative Writing

Plot Methods: Save the Cat! ⚜ The Story Circle

Plot Development: The Transformation Test

Plot-Driven Story ⚜ Plotting a Novel ⚜ Plot-Planning Worksheet

Plot Twists ⚜ Types of Plot Twists ⚜ Subplots

Ten Story Genres ⚜ Elements of the 10 Story Genres

The 3-Act Structure: History & Elements ⚜ A Guide

The Shape of Story ⚜ The Shapes of Stories by Kurt Vonnegut

Tips

From Margaret Atwood ⚜ From Rick Riordan

Before Writing your Novel ⚜ Burying Information

How to Get "Unstuck" when Writing your Novel

Editing

Chapter Maps ⚜ Editing your Own Novel

Plot Holes & Other Structural Issues ⚜ Structural Edit

Self-Editing ⚜ Novel Editing

For Inspiration

Archetypal Narrative Arcs ⚜ Character & Literary Tropes

Snowflake Method ⚜ Ways to Generate an Idea

More References: Character Development ⚜ World-building

Writing Resources PDFs


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2 months ago

There's such a thing as too much showing

While “show, don’t tell” is great advice, it’s easy to go overboard. Not everything needs lots of description, so it's important to get the balance right.

Choose what you describe in detail by how relevant it is to your story or its setting. If it's important, immerse your readers. If it's just flavour, sometimes it's ok to just tell your readers the information. You don’t want to overwhelm readers with too much unnecessary detail. The trick is to be intentional with your choices.


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2 months ago

When can you "tell" instead of "show"?

Based on some beta feedback I got, I have thoughts on a narrative style that is very “tell” over “show” and when it might be useful to be a little leaner. This is highly, highly subjective and no matter how much potential a story might have to be entertaining, some readers will get turned off by the lack of “immersion” no matter what you say to them. Doesn’t make the book bad, doesn’t make the reader wrong, you just can’t please everyone.

So I got some feedback on my new novella, Tell Me How Long, about a group of marine biologists with the chance of a lifetime to save a Mer, sick from the epidemic of bleaching coral reefs. Outside of fanfic, where I don’t have to tell you the worldbuilding, it’s all been done by the canon, I don’t write short stories. My usual wordcount is 100k+ words, easy, for sci-fi and fantasy.

TMHL was written like a fanfic, in many ways. I’d pulled the OC characters from my other work and tossed them into this little ficlet because I was suffering some writer’s block and I like mermaids and here we are. It’s 20k words and is bereft of the following:

A main villain character

Romantic subplots

Manufactured drama for a 3rd act “falling out” between characters

Lengthy backstory for all but 2 characters

Lore or magic

The main threat is simply time, the ravages of a disease, and the nihilism of the MC raging against the creep of global warming destroying the reefs she loves so dearly.

It has themes, too, asking the question of whether commodification of the natural world is necessary for preservation, of which all the main humans have different perspectives on.

My merfolk cannot speak, so while they can learn Sign and can understand English, there’s no place for lengthy conversations between mer and humans or opportunities for explanations of backstory.

It is absolutely a very “telling” story, lots of speeding through the MC’s days while dealing with and treating this disease. She does get moments of introspection, this is my only WIP from the past 9 years of my writing career that does not have multiple narrators. It’s all Finley all the time.

But due to the nature of this story and setting, 4/6ths of it is set on and around a single boat anchored in the Great Barrier Reef, there is no justification for extra scenes away from the action.

Nor are these mer trapped by anything except the need for medicine and while they do trust these immediate humans, they’re itching to leave as soon as they can, so there’s no precedent for longer, fluffier moments, when half the characters aren’t invested in establishing a long-lasting friendship with the other half.

I wrote it this way because you’re not here for Finley’s (MC) daily hum-drum of life. You’re here for the mer. Who is she outside of this job? Not important. What’s her family life like? Not important. What’s going on in the rest of the world? Not important. What’s the backstory for the rest of the team? Not important.

So much I could add simply does not matter, is not important, and would only detract from the reason you’re reading it: You want to know if they’ll save the mer, and if, in doing so, they’ll tell the rest of the world that mer still exist.

Does this leave some threadbare characters? Absolutely. The story I wanted to tell was not one of individuals with great depth and symbolism, it’s the collective effort of a generation facing the consequences of inaction by our elders.

And in that way, I think “telling” in terms of not having those slower moments, in not being all that flowery, in not giving the individual humans many solo scenes to really define who they are and what they stand for, works for this specific kind of story.

There can be a time to hold back on the rich character development, I think, when “what they do” matters more to the story than “who they are”.

I do plan to go back and add in some extra detail, but we’re talking 400 words at most across the entire story, a sentence or two here or there for clarity.

But at the end of the day, this is the story I wanted to tell, written in the way I wanted to tell it.


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2 months ago

120 ULTIMATE LIST OF CHARACTER FLAWS. Writers save this!

get character worksheet here:

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In-depth "Character Worksheet" Summary: - Resources pages for creating a compelling character - Complete Worksheet - Character Linking - Sc

1. Moral Flexibility - Adapts their ethics to fit the situation, often justifying questionable actions as necessary.

2. Cognitive Dissonance - Holds two conflicting beliefs or values and struggles to reconcile them, leading to inner turmoil.

3. Overempathy - Feels others’ emotions too intensely, leading to burnout or an inability to make objective decisions.

4. Intellectual Arrogance - Dismisses others’ ideas as inferior, believing their own intellect is superior.

5. Chronic Overthinking - Analyzes situations to the point of paralysis, unable to take decisive action.

6. Restless Wanderlust - Has a constant desire for change or travel, leading to instability in relationships or careers.

7. Savior Complex - Feels compelled to “save” others, often to the detriment of their own well-being or others’ autonomy.

8. Emotional Vampirism - Drains others emotionally, needing constant validation or attention.

9. Righteous Indignation - Becomes excessively angry over perceived injustices, often alienating others.

10. Altruistic Self-Destruction - Sacrifices themselves for others to an unhealthy degree, often leading to self-neglect.

11. Pathological Modesty - Downplays their own achievements to the point of self-sabotage or invisibility.

12. Incapable of Solitude - Feels an intense fear of being alone, leading to codependent or unhealthy relationships.

13. Over-Rationalization - Justifies every action or decision, even when it’s clearly flawed, to avoid guilt or responsibility.

14. Constant Self-Sabotage - Subconsciously undermines their own success due to deep-seated fears or insecurities.

15. Misplaced Loyalty - Stays loyal to people or causes even when it’s harmful or undeserved.

16. Ethical Rigidity - Follows their moral code to the letter, unable to adapt to complex or gray situations.

17. Need for Obscurity - Prefers to stay unnoticed or in the background, avoiding recognition or responsibility.

18. Involuntary Aloofness - Appears distant or disinterested, often without meaning to, leading to misunderstandings.

19. Fear of Mediocrity - Terrified of being ordinary, they constantly strive for greatness, often leading to burnout.

20. Rejection Sensitivity - Overreacts to criticism or perceived slights, often withdrawing or lashing out.

21. Conflict Avoidance - Avoids confrontation at all costs, leading to unresolved issues and resentment.

22. Over-idealization of Others - Puts people on pedestals, only to be deeply disappointed when they don’t meet expectations.

23. Chronically Unfulfilled - No matter what they achieve, they always feel something is missing, leading to constant searching.

24. Compulsive Truth-Telling - Feels compelled to speak the truth, even when it would be kinder or wiser to remain silent.

25. Overactive Imagination - Sees threats or possibilities where there are none, leading to anxiety or missed opportunities.

26. Faux Humility - Pretends to be humble but secretly craves admiration or validation.

27. Micromanagement - Needs to control every detail, often suffocating others or hindering their own progress.

28. Anachronistic Thinking - Clings to outdated beliefs or practices, struggling to adapt to modern realities.

29. Over-Reliance on Routine - Becomes anxious or lost without their routines, struggling to adapt to change.

30. Selective Memory - Remembers events in a way that suits their narrative, often distorting the truth.

31. Paradoxical Fear of Success - Desires success but subconsciously fears the changes or responsibilities it might bring.

32. Compassion Fatigue - Once empathetic, now numbed or indifferent due to overwhelming exposure to others’ suffering.

33. Overwhelming Nostalgia - Lives in the past, unable to move forward or appreciate the present.

34. Unyielding Perfectionism - So focused on flawlessness that they struggle to complete tasks or accept anything less than perfect.

35. Epistemic Arrogance - Believes they know everything worth knowing, dismissing the possibility of learning from others.

36. Excessive Hedonism - Pursues pleasure to the point of neglecting responsibilities or moral considerations.

37. Over-Cautiousness - So afraid of making mistakes that they rarely take action, leading to missed opportunities.

38. Idealistic Naivety - Believes the world should operate according to their ideals, often clashing with reality.

39. Ambition without Direction - Desires greatness but has no clear path or plan, leading to frustration and failure.

40. Emotional Transference - Projects unresolved emotions onto others, often misinterpreting their intentions or actions.

41. Overdependence on Routine - Becomes anxious or lost without their routines, struggling to adapt to change.

42. Misplaced Guilt - Feels responsible for things outside of their control, leading to unnecessary self-blame.

43. Fear of Being Ordinary - Constantly strives to stand out, often at the expense of authenticity or well-being.

44. Chronic Indecisiveness - Struggles to make even simple decisions, constantly second-guessing themselves.

45. Faux Cynicism - Pretends to be jaded or cynical as a defense mechanism, while secretly caring deeply.

46. Romanticization of Suffering - Believes that suffering is noble or meaningful, often rejecting happiness or comfort.

47. Selective Compassion - Empathetic towards some but completely indifferent or cold to others, often based on biases.

48. Avoidant Optimism - Avoids negative thoughts or situations, clinging to an unrealistic positivity that ignores real problems.

49. Fear of Abandonment - Clings to relationships out of fear of being left alone, often leading to unhealthy dynamics.

50. Overidentification with Work - Sees their job as their entire identity, struggling with self-worth outside of work.

51. Excessive Altruism - Sacrifices their own needs to help others, often to their own detriment.

52. Self-Imposed Isolation - Withdraws from others out of fear of rejection or misunderstanding, leading to loneliness.

53. Over-Analysis Paralysis - Overthinks every situation to the point of being unable to make decisions or take action.

54. Eternal Romantic - Sees the world through a lens of idealized love, often leading to disillusionment or heartbreak.

55. Emotional Incontinence - Struggles to control their emotions, often overwhelming others with their intensity.

56. Fear of Aging - Obsessed with youth, they go to great lengths to deny or hide the aging process.

57. Intellectual Cowardice - Avoids challenging their own beliefs or ideas, sticking to what they know out of fear of change.

58. Emotional Hoarding - Holds onto past hurts or grudges, unable to let go and move on.

59. Unquenchable Curiosity - Always needs to knw more, often prying into others’ lives or crossing boundaries.

60. Romantic Escapism - Uses fantasy or daydreams as a way to avoid dealing with reality, leading to detachment.

61. Masochistic Tendencies - Deliberately seeks out situations that cause them pain or discomfort, believing they deserve it.

62. Incurable Wanderer - Can never settle down, always moving on to the next place or experience, leading to rootlessness.

63. Dependency on Validation - Needs constant approval or praise from others to feel good about themselves.

64. Constant Self-Reinvention - Continuously changes their identity or persona, never settling on who they truly are.

65. Moral Masochism - Finds satisfaction in self-punishment or guilt, often holding themselves to impossible standards.

66. Faux Bravado - Pretends to be fearless or confident to hide deep-seated insecurities or fears.

67. Over-romanticization of the Past - Idealizes past experiences, believing that things were better back then, leading to dissatisfaction with the present.

68. Chronic Hedging - Never fully commits to decisions or actions, always leaving themselves an escape route.

69. Fear of Stagnation - Constantly needs to be doing something or moving forward, fearing they’ll become irrelevant or bored.

70. Over-Attachment to Objects - Places excessive sentimental value on material possessions, struggling to let go.

71. Emotional Stoicism - Refuses to show or acknowledge emotions, leading to repression and eventual breakdowns.

72. Self-Flagellation - Constantly punishes themselves for perceived failures or mistakes, often disproportionate to the actual events.

73. Fear of the Unknown - Terrified of what they can’t predict or control, leading to anxiety or avoidance of new experiences.

74. Romantic Pessimism - Believes that love or relationships are doomed to fail, leading to self-sabotage or cynicism.

75. Intellectual Purism - Believes in the superiority of “pure” intellectual pursuits, often dismissing practical or emotional concerns.

76. Existential Dread - Obsesses over the meaning (or lack thereof) of life, leading to paralysis or despair.

77. Involuntary Nonconformity- Desires to fit in but can’t help standing out or going against the grain, often feeling alienated.

78. Self-Imposed Martyrdom - Puts themselves in a position of suffering or sacrifice, believing it’s their duty or fate.

79. Idealized Self-Image - Clings to an unrealistic self-concept, struggling to accept their flaws or limitations.

80. Compulsive Honesty - Feels compelled to always tell the truth, even when it’s hurtful or inappropriate.

81. Over-Reliance on Technology - Becomes helpless without modern conveniences, struggling to cope with real-world challenges.

82. Moral Exhibitionism - Shows off their ethics or principles to gain admiration or moral superiority, often insincerely.

83. Perpetual Student Syndrome - Always learning but never applying knowledge, avoiding real-world responsibilities.

84. Emotional Osmosis - Absorbs others’ emotions so deeply that they lose track of their own feelings or needs.

85. Pathological Frugality - So obsessed with saving money or resources that they miss out on life’s joys or opportunities.

86. Obsessive Self-Improvement - Never satisfied with themselves, constantly striving for unattainable perfection.

87. False Modesty - Pretends to be humble while fishing for compliments or validation.

88. Uncontrolled Impulsiveness - Acts on whims or impulses without considering the consequences, leading to chaos or regret.

89. Chronic Hedonism - Lives only for pleasure, often to the detriment of their long-term happiness or relationships.

90. Overly Abstract Thinking - So focused on big ideas or concepts that they lose touch with reality or practical concerns.

91. Romantic Idealism - Believes in a perfect love or relationship, often leading to disappointment or disillusionment.

92. Selective Altruism - Only helps others when it suits them, often ignoring those who don’t fit their criteria.

93. Pathological Shyness - So shy or introverted that they struggle to function in social situations, often missing out on opportunities.

94. Moral Superiority - Believes they are more ethical or righteous than others, often looking down on those who don’t share their views.

95. Over-identification with a Role - Sees themselves only as their job, family role, or social identity, losing sight of their true self.

96. Chronic Complaining - Constantly finds something to complain about, often bringing others down or creating a negative atmosphere.

97. Faux Stoicism - Pretends to be emotionally strong or unaffected, while secretly struggling with deep emotional turmoil.

98. Addiction to Drama - Thrives on conflict or chaos, often creating drama where there is none to feel alive or important.

99. Obsessive Collecting - Gathers possessions, knowledge, or experiences obsessively, often unable to let go or move on.

100. Inflexible Optimism - Refuses to acknowledge negative possibilities, often unprepared for setbacks or challenges.

101. Contrarianism - Always takes the opposite stance just to challenge others, often without genuine conviction.

102. Emotional Projection - Attributes their own feelings or issues onto others, often leading to misunderstandings.

103. Compulsive Heroism - Feels the need to be seen as heroic or brave, even in situations that don’t call for it.

104. Spiritual Narcissism - Uses spirituality as a way to feel superior to others or to avoid personal flaws.

105. Self-Defeating Humor - Constantly makes jokes at their own expense, using humor to deflect serious issues.

106. Identity Fluidity - Frequently changes their identity or beliefs to fit in with different groups, losing a sense of true self.

107. Overattachment to the Past - Can’t move on from past successes or failures, allowing them to define their present.

108. Pseudointellectualism - Pretends to know more than they do, using complex language or ideas to impress others.

109. Overidealization of Youth - Places youth on a pedestal, often dismissing the value of experience or aging.

110. Refusal to Accept Help - Rejects assistance from others, believing they must do everything on their own, even to their detriment.

111. Emotional Manipulation - Uses guilt, pity, or other emotions to control or influence others, often without realizing it.

112. Inconsistent Values - Holds contradictory beliefs or morals, leading to confusion or hypocrisy in their actions.

113. Obsession with Legacy - So focused on how they’ll be remembered that they neglect the present or make unwise choices.

114. Excessive Eagerness to Please - Goes out of their way to make others happy, often at the cost of their own needs or principles.

115. Emotionally Guarded - Builds walls around their feelings, making it difficult for others to get close or understand them.

116. Selective Memory - Chooses to remember events in a way that favors them, often distorting the truth.

117. Overattachment to Authority - Relies heavily on rules or leaders, struggling to make decisions independently or question authority.

118. Fear of Vulnerability - Avoids showing weakness or asking for help, leading to isolation or burnout.

119. Intellectual Detachment - Approaches everything with cold logic, often ignoring the emotional or human side of situations.

120. Obsession with Control - Needs to control every aspect of their life and others’, often leading to stress or strained relationships.


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2 months ago

Helpful things for action writers to remember

Sticking a landing will royally fuck up your joints and possibly shatter your ankles, depending on how high you’re jumping/falling from. There’s a very good reason free-runners dive and roll. 

Hand-to-hand fights usually only last a matter of seconds, sometimes a few minutes. It’s exhausting work and unless you have a lot of training and history with hand-to-hand combat, you’re going to tire out really fast. 

Arrows are very effective and you can’t just yank them out without doing a lot of damage. Most of the time the head of the arrow will break off inside the body if you try pulling it out, and arrows are built to pierce deep. An arrow wound demands medical attention. 

Throwing your opponent across the room is really not all that smart. You’re giving them the chance to get up and run away. Unless you’re trying to put distance between you so you can shoot them or something, don’t throw them. 

Everyone has something called a “flinch response” when they fight. This is pretty much the brain’s way of telling you “get the fuck out of here or we’re gonna die.” Experienced fighters have trained to suppress this. Think about how long your character has been fighting. A character in a fist fight for the first time is going to take a few hits before their survival instinct kicks in and they start hitting back. A character in a fist fight for the eighth time that week is going to respond a little differently. 

ADRENALINE WORKS AGAINST YOU WHEN YOU FIGHT. THIS IS IMPORTANT. A lot of times people think that adrenaline will kick in and give you some badass fighting skills, but it’s actually the opposite. Adrenaline is what tires you out in a battle and it also affects the fighter’s efficacy - meaning it makes them shaky and inaccurate, and overall they lose about 60% of their fighting skill because their brain is focusing on not dying. Adrenaline keeps you alive, it doesn’t give you the skill to pull off a perfect roundhouse kick to the opponent’s face. 

Swords WILL bend or break if you hit something hard enough. They also dull easily and take a lot of maintenance. In reality, someone who fights with a sword would have to have to repair or replace it constantly.

Fights get messy. There’s blood and sweat everywhere, and that will make it hard to hold your weapon or get a good grip on someone. 

A serious battle also smells horrible. There’s lots of sweat, but also the smell of urine and feces. After someone dies, their bowels and bladder empty. There might also be some questionable things on the ground which can be very psychologically traumatizing. Remember to think about all of the character’s senses when they’re in a fight. Everything WILL affect them in some way. 

If your sword is sharpened down to a fine edge, the rest of the blade can’t go through the cut you make. You’ll just end up putting a tiny, shallow scratch in the surface of whatever you strike, and you could probably break your sword. 

ARCHERS ARE STRONG TOO. Have you ever drawn a bow? It takes a lot of strength, especially when you’re shooting a bow with a higher draw weight. Draw weight basically means “the amount of force you have to use to pull this sucker back enough to fire it.” To give you an idea of how that works, here’s a helpful link to tell you about finding bow sizes and draw weights for your characters.  (CLICK ME)

If an archer has to use a bow they’re not used to, it will probably throw them off a little until they’ve done a few practice shots with it and figured out its draw weight and stability. 

People bleed. If they get punched in the face, they’ll probably get a bloody nose. If they get stabbed or cut somehow, they’ll bleed accordingly. And if they’ve been fighting for a while, they’ve got a LOT of blood rushing around to provide them with oxygen. They’re going to bleed a lot. 

Here’s a link to a chart to show you how much blood a person can lose without dying. (CLICK ME) 

If you want a more in-depth medical chart, try this one. (CLICK ME)

Hopefully this helps someone out there. If you reblog, feel free to add more tips for writers or correct anything I’ve gotten wrong here. 


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2 months ago

more words for worldbuilding: senses (pt. 3)

ASPECTS OF PERCEPTION

Physical: burn, hear, smell, touch

AUDITORY

Attribute of hearing: acoustic, deaf, distinct

Attribute of noise: blatant, cacophonous, deafening, dissonant, grating, noisy, piercing, raucous, shrill, soft-spoken, strident, vociferous

Attribute of noisemaking: dumb, mute

Attribute of sound: acoustic, audible, brassy, clarion, deep, dissonant, dull, faint, gentle, gruff, high, hollow, inaudible, low, lyrical, mellow, melodious/melodic, mum, noiseless, noisy, off-key, quiet, raucous, rich, round, silent, soft-spoken, soundproof, subdued, tight-lipped, tuneful, vocal, weak

Audible object: acknowledgment, air, anthem, arrangement, bang, blast, buzz, carol, clamor, clap, click, clump, crash, din, discord, ditty, echo, groan, gurgle, hiss, howl, inflection, jangle, melody, music, peal, psalm, report, rhythm, roar, rumpus, scream, shriek, song, strain, tick, yell

Hearing: attend, commiserate, hear, mind, regard

Sound perception: hearing

OLFACTORY

Attribute of odor: aromatic, fetid, gamy, malodorous, noisome, odorous, rancid, scented, smelly, stinking, sweet, tangy

Object that can be smelled: aroma, breath, incense, perfume, smell, stink, whiff

Odor: cologne, fumes, perfume, smell, stink, tang

Olfactory perception: breathe, nose, smell, whiff

Smelling: scent, sniff, whiff

TACTILE

Attribute of dryness: absorbent, balmy, damp, dry, fluid, juicy, misty, moldy, musty, parched, soaked soggy, thirsty, watery, wizened

Attribute of hardness: adamant, downy, firm, flaccid, hard, impermeable, inflexible, limp, mushy, permeable, plastic, solid, supple, tender, unbending

Attribute of temperature: ablaze, balmy, biting, boiling, brisk, burning, chilly, cold, cozy, febrile, fiery, frigid, frozen, heated, icy, polar, sweltering, thermal, tropical, wintry

Attribute of texture: abrasive, beaten, breakable, bumpy, coarse, cozy, creamy, crumbly, crusty, delicate, diluted/dilute, elastic, fibrous, fine, fleecy, fluff, fuzzy, gelatinous, glossy, gossamer, gritty, irregular, knurled, leathery, lucid, mottled, mushy, oily, paper, permeable, porous, rough, sheer, sleek, slippery, soft, springy, tenacious, thick, threadbare, uneven, yielding

Dryness: drought, humidity, wet

Tactile perception: feeling, touch

Tactile quality: excruciating, numb

Temperature: cold, frost, heat, temperature

Texture: consistency, feel, finish, grain, nap, texture

Touching: brush, dab, finger, graze, handle, lick, meet, nestle, nuzzle, paw, reach, tickle, toothsome, yummy

TASTING

Attribute of taste: acerbic, acid, acrid, astringent, bitter, corrupt, delicious, done, edible, full-bodied, insipid, mouth-watering, peppery, poignant, racy, rich, salty, scrumptious, sour, succulent, tart, tasty, yummy

Taste: acidity, bitterness, savor, tang, zest

Taste perception: taste

Tasting: bite, sample, taste

VISUAL

Attribute of brightness: ablaze, bold, brilliant, colorful, dark, dim, drab, dusky, faded, glaring, glossy, incandescent, light, luminescent, lustrous, murky, obscure, radiant, scintillating, shady, sunny, washed out

Attribute of color: amber, ashen, black, blond/blonde, blue, bright, brown, brunette/brunet, cadaverous, clear, colorful, crystal, dark, deep, dusky, fair, flushed, gay, glowing, gold/golden, gray/grey, hoary, jet, livid, milky, mottled, muddy, murky, opaque, pale, pallor, pasty, pearly, red, rosy, sable, sanguine, smoky, speckled, swarthy, translucent, variegated, vibrant, wan, white, yellow

Attribute of vision: appreciable, clear, conspicuous, disguised, fuzzy, glassy, impalpable, lucid, nearsighted, pronounced, visual

Brightness: dark, gleam, gloom, glow, lamp, light, murk, overshadow, polish, radiate, shadow, shimmer, splendor

Clean: grimy, hygienic, impeccable, mangy, neat, pure, sanitary, slimy, slovenly, spick-and-span, stagnant, straight, trim, unblemished, unkempt, untidy, untouched

Color: auburn, blush, color, decor, flush, glow, orange, pink, red, shadow, stripe, tinge, tone, yellow

Looking: attend, bear in mind, contemplate, dip into, face, fixate, gape, gaze, glare, glower, inspect, leer, lookout, mind, ogle, peek/peep, point, regard, scan, scrutinize, skim, spy, stare, vigil, watch

Occurrence of light: beam, bolt, eclipse, flicker, glare, glimmer, glisten, glow, illuminate, lamp, light, ray, shimmer, spark, spotlight, wink

Picture: arms, caricature, chart, diagram, emblem, facsimile, flowchart, graphics, impression, layout, model, pattern, plaid, portrait, reproduction, scheme, sketch, tableau

Seeing: behold, eye, make out, meet, notice, perceive, remark, sight, view, witness

Visibility change: blur, dim, fog

Visible object: acknowledgment, aspect, beam, buoy, footprint, glare, halo, light, model, panorama, ray, scene, sparkle, track, vista

Visual perception: blindness, perspective, vision

NOTE

Excerpted from Roget's 21st Century Thesaurus, Updated and Expanded 3rd Edition, in Dictionary Form, edited by The Princeton Language Institute.

The above are concepts classified according to subject and usage. It not only helps writers and thinkers to organize their ideas but leads them from those very ideas to the words that can best express them.

It was, in part, created to turn an idea into a specific word. By linking together the main entries that share similar concepts, the index makes possible creative semantic connections between words in our language, stimulating thought and broadening vocabulary. Writing Resources PDFs

Source ⚜ Writing Basics & Refreshers ⚜ On Vocabulary ⚜ Sensory Language


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2 months ago

Showing 'Fear' in Writing

Eyes wide with pupils dilated.

Hands trembling uncontrollably.

Heart pounding audibly in the chest.

Backing away slowly, seeking escape.

Holding breath or breathing shallowly.

Breaking out in a cold sweat.

Startling at the slightest sound.

Whispering or speaking in a hushed tone.

Looking over their shoulder repeatedly.

Clutching at clothing or objects for reassurance.

Voice quivering or stammering.

Legs feeling weak or buckling.

Feeling a chill run down the spine.

Hugging oneself protectively.

Trying to make themselves smaller.

Furtive glances around the room.

Feeling light-headed or dizzy.

Stiffening up and freezing in place.

Swallowing hard, throat dry.

Eyes darting around, unable to focus.


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