plastic people look the same
More TF2 art on Roblox! Most of these servers consist of amongus and only amongus, so that’s fun.
cupid/valentines medic and seemingly sober demoman
Medic: *flies around shooting cupid arrows* NOW GIVE ME YOUR HEART MY LOVERS.
Medic, flying home with a new supply of organs: hmm yes what a great day
bonus: sans demoman because why the hell not
⁉️🔸🏖 - ❝ they don’t call me the eel for nothin’ ❞
New post because ask box wasn't working (thanks @raviolin-down-the-streets)
Send me an art request through my ask box! (Has to be related to TF2, and no non-canonical ship art, I'm not too comfy with that) I'm only drawing five requests, so make it creative. The art won't be high quality and will mostly be sketchy since I'm doing this to practice.
EXCERPT: He used to talk a lot, more than he would care to admit. After he fell ill…well, talking is rather hard when there’s always an itch at the back of your throat.
He’s found merit in listening instead. Listening patiently for a slip-up from witnesses, from suspects, from seemingly innocent bystanders. Waiting like a predator, hiding from the sight of its prey but still there, stalking the truth silently.
And so, in court, he waits. Waits silently for the woman’s words to trip her up, listening and documenting every statement with detail and a simmering rage.
Working on writing case 1-1 of DGS from Hosonaga’s perspective, so here’s an excerpt! I plan to tackle all the cases he’s involved in, as well as some in-between phases. It...will take a while though. Sorry. (man i should post something other than hosonaga for once hhhh)
My therapist just told me my problem is that I need to write more fanfiction.
plastic man
(i’ve never played tf2 past the tutorial so excuse me if I get some ideas wrong. also, i’m no good at explaining)
So how does HP work in a more “realistic” way?
Each mercenary would take a sort of endurance test where they would be shot multiple times to see how long they could last while suffering from bullets/melee weapons. However long they can survive for and still move around while hurt would determine a number of HP they’d have. (with respawn on of course)
Then each gun would be measured to see which does the most damage, which would determine damage points.
Once the HP reaches 0, they would be killed immediately through some sort of respawn technology, since once 0 HP is reached then the mercenary would either already be dead or hurt so badly that they couldn’t move at all. Leaving them alive at that point would be idiotic since they can’t do anything.
This system does have flaws though, since if someone was on 1 HP they’d be hurt VERY badly, but because their HP isn’t at 0 they’d be left alive and unable to respawn. So they either limp around and try to keep fighting, or someone needs to finish them off. Most would choose to keep going since running into the opposing team would finish them off.
(anyone under 5 HP will limp around everywhere looking for the enemy team so that they can die lol)
I’d say the Administrator knows about this but since most people choose to get up and keep “fighting” she doesn’t care much for it.
You don’t look too well there your majesty
The Terrifics Vol 1 #18 (Cover art by Dan Mora)
*laughing.jpg* otherwise known as wishfulapotheosisa blog for me to keep to myself and occasionally deal AOE damage to people around me. i rarely reblog things.also on twitter. have fun finding me.
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