A Worldbuilding Idea For Making Your Fictional Nation Interesting: Choose A Crime, Taboo, Etc. And Make

A worldbuilding idea for making your fictional nation interesting: choose a crime, taboo, etc. and make it legal, perhaps even engraved in the culture.

For example, cannibalism. It could be tradition to hold a feast in the honor of the recently deceased, devouring them as a way to signify their sacrifice will not be wasted. That could be not only the main way of holding a funeral, but it could be embedded in the culture. Perhaps it arose from the early days of the nation, when the founders resorted to cannibalism to survive.

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1 month ago

Fantasy Worldbuilding Questions (Health, Healthcare, and Medicine)

Health, Healthcare, and Medicine Worldbuilding Questions:

What is a common illness or blight afflicting this world? How is it treated (or is it incurable)? Does it evolve or change over the story's course?

What does healthcare consist of in this world? Is there advanced medicine, or are folk and herbal remedies predominate?

Who has access to healthcare? Is there a rich/poor divide or is it universal?

Who would want to become a medical professional in this world, and why?

Where are the best places to receive medical treatment in this world, and why?

Where do medical practitioners train (and what is their curriculum like)?

When someone falls ill, what are typical ceremonial or other practices?

When was the last major public healthcare crisis (such as a pandemic), or when will the next one be?

Why is healthcare in this world scarce or in adequate supply?

Why might someone struggle to get the care they need when sick or injured in this world?

❯ ❯ ❯ Read other writing masterposts in this series: Worldbuilding Questions for Deeper Settings


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1 month ago

The Taste of the World: Writing Food as Storytelling

The Taste Of The World: Writing Food As Storytelling

Food is never just food. It’s culture, history, survival, and, perhaps most importantly, a language that characters and worlds use to speak when words fail. The way food is grown, prepared, and consumed reveals the structure of a society—its priorities, its fears, and its memory. And in storytelling, the smallest detail about what’s eaten or how it’s shared can carry a world’s worth of meaning.

When used well, food becomes a subtle but powerful tool. It can reflect emotional tension without anyone saying a word, or quietly thread deeper themes through the narrative. It doesn’t have to overwhelm your story with excess description; it works best when it’s an organic part of the world, shaped by the same forces that drive everything else.

Let’s break down how to think about food as more than a detail, crafting it as an integral part of the characters, the setting, and the stakes.

The Taste Of The World: Writing Food As Storytelling

Why Food is Fundamental to Worldbuilding

Culture and Identity

Food defines a culture as much as its language or traditions. The ingredients people rely on are determined by the land they inhabit, the technology they have access to, and the values they hold. It’s not just about what is eaten, but how—and why.

Think About:

What ingredients are unique to this region, and how did they come to rely on them?

How is food served—shared communally or divided by status?

Are there specific rituals tied to preparing or consuming meals?

These questions help frame food not as a decorative detail, but as a way to demonstrate how a culture lives and interacts with its environment.

Food as Survival

Food exists on a spectrum from abundance to scarcity, and its availability often tells the story of who holds power and who doesn’t. This doesn’t need to be stated outright—simple contrasts in what’s on the table (or missing from it) can highlight social divides or tensions.

Consider:

What foods are considered everyday staples, and what are reserved for moments of celebration or mourning?

How do people preserve food in harsh climates or through difficult seasons?

What compromises are made when survival is at stake?

Survival shapes cuisine, and cuisine, in turn, shapes the people. Food that may seem unremarkable to outsiders can carry in-depth meaning for those who rely on it to live.

Food as Memory

Meals are tied to memory in ways that few other experiences can match. They evoke places, people, and moments that might otherwise be forgotten. For characters, food can serve as a reminder of what was lost or what still needs to be protected.

Ask Yourself:

What does this food remind your characters of?

How does this memory shape their present choices?

What foods do they miss, and why can’t they have them anymore?

The emotional weight of food often lies in its connection to something larger—home, family, or an ideal that has slipped unreachable.

The Taste Of The World: Writing Food As Storytelling

Integrating Food Into Your Narrative

The Subtle Art of Symbolism

Food works best as a storytelling element when it doesn’t announce itself. It’s not about drawing attention to the dish for its own sake but letting it naturally reinforce the scene or the character’s state of mind.

Example in Practice: A meal served quickly, with little conversation, could underscore a sense of unease or urgency. Meanwhile, the deliberate preparation of a dish might reflect care, control, or tradition.

It’s less about describing what’s on the plate and more about how the act of eating—or not eating—interacts with the story.

Building Tension Through Meals

Sharing food is inherently social, and like any social act, it can carry undercurrents of conflict or connection. Meals can be settings for negotiation, subtle power plays, or suppressed resentments. What’s not said during a meal can matter more than what’s served.

Think About:

Who prepares the food, and what does that say about their role or status?

What’s the mood at the table? Is the act of eating itself a kind of performance?

Are there unspoken rules about who eats first, how much they take, or what they avoid?

Food as tension is about the surrounding interaction, not the food itself.

Grounding the World in Small Details

Food is a powerful tool for grounding your world in a sense of place. By focusing on how ingredients are sourced, prepared, or consumed, you create an ecosystem that feels real without needing an info dump. A brief reference to a seasonal delicacy or the preparation of a daily staple can communicate volumes about the setting.

Use Sparingly: The best world building happens in glimpses. A short mention of pickling methods during a harsh winter or the fragrance of a common herb can paint a vivid picture without dragging the narrative down.

The Taste Of The World: Writing Food As Storytelling

Applying Food to Character Development

What Food Says About Relationships

Meals are a social construct as much as they are a necessity. Who characters eat with, what they share, and how they interact during a meal reveal their connections—or lack thereof.

Consider:

Do your characters share food equally, or does one person dominate the meal?

Is a meal an act of kindness, a manipulation, or an obligation?

How does the way they eat reflect their personality?

Preferences, Habits, and Rituals

The foods a character gravitates toward can say as much about them as how they speak or dress. Perhaps a soldier instinctively chooses ration-style meals even in peacetime, or a merchant avoids exotic imports as a quiet protest against their origins.

Ask Yourself:

Does your character have a ritual or habit when it comes to food?

How do they react to unfamiliar dishes?

What’s their relationship with food—joy, necessity, or something else?

The Taste Of The World: Writing Food As Storytelling

The Absence of Food

Every so often, what’s missing can be more telling than what’s present. A lack of food could signify poverty, oppression, or desperation. Even in abundance, what isn’t served can carry weight—certain foods might be taboo, seasonal, or too painful to prepare because of their associations.

The absence of food doesn’t need to be highlighted directly. Instead, its weight can be felt through the absence of conversation, the careful rationing of resources, or the visible strain it places on characters.

The Taste Of The World: Writing Food As Storytelling

Final Thoughts: Food as a Storytelling Tool

Food is one of the most powerful yet understated tools in your storytelling arsenal. It connects your world to its people and its people to each other, revealing layers of culture, memory, and emotion without needing to over-explain.

When used thoughtfully, food doesn’t just flavor your story—it deepens it, grounding your world in something tangible and human. Instead of asking, What do my characters eat? ask, Why does it matter? Because when food becomes more than sustenance, it transforms into something far greater—a story in itself.

The Taste Of The World: Writing Food As Storytelling

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@slenders1ckn3ss @lucistarsfire @fond-illusion @p00lverinecentral


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1 month ago

Worldbuilding Checklist (STILL UPDATING)

This is basically a bunch of worldbuilding checklists crammed together. Use what works for you, leave the rest. This is fantasy orientated and I will continue to update it regularly so reblog or comment something you think should be added.

History:

How far back does recorded history go?

How does history interact with myth and folklore?

How did the current system of governance come into power?

What are some notable figures of history?

Is your world's history broken down into eras?

What events have been twisted and changed as they've been passed down through the generations?

Geography:

What is the climate of this area?

What are the common plants of this area? Are there any fictional plants?

What are the common animals of this area? Are there any fictional animals?

Are there continents? Islands?

How much of this area is inhabited?

What area is known?

Country borders?

What are the major geographical landmarks i.e. rivers, mountains?

Where are the major trade routs?

What are the seasons like in this area?

Magic System:

How is magic practiced? Using wands, staffs, runes, etc?

How is magic learned?

Can magic be taken?

What can't magic do? What are its limitations?

What is the first thing a person learns when learning magic?

How are magic users perceived by others?

What are the laws regarding magic?

How does magic link to religion?

How has magic influenced history?

Politics and Law:

What style of leadership rules the area i.e. theocrasy (ruled by religion), monarchy (ruled by a royal family)?

How are laws created?

What is the process from the conception of a law to the point where it passed?

How is the law enforced?

What is the judicial system of this place?

Is there a death penalty?

Society and Culture:

How many major cultures are there?

What is their global population?

Where are they located geographically within your world?

Is there a social hierarchy / a division between the classes?

What are the major pieces of art in this world?

What does its music sound like? What instruments are used?

Are there well know folk songs?

What food is eaten by each group of society?

What are the treat foods of this area?

What are the foods saved for special occasions?

What holidays / special occasions are there?

Religion:

What are the major religions in this area? Do they get on with each other?

How are these religions viewed by their worshippers? By those who worship other religions? By those who worship no one at all?

How much does religion influence politics and the laws passed?

What do these religions believe in?

Are there divisions within these religions between groups who believe slightly different things?

How old are these religion? Which came first?

Which religion has the biggest influence on the world?

What are their opinions towards the government?

What are their opinions regarding the poor and the rich? Do they differ?

What are their opinions towards magic and technology?

Commerce and Industry:

What is the major industry?

Main imports / exports?

How wealthy is this country / area?

What valuable resources does this country / area have?

What are the common crops / livestock in this area?

Is this area coastal? Is there a fishing / trade industry?

Is this area forested? Logging and timber?

Technology:

What are the transport option available? For the poor? For the rich?


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1 month ago

Small fantasy worldbuilding elements you might want to think about:

A currency that isn’t gold-standard/having gold be as valuable as tin

A currency that runs entirely on a perishable resource, like cocoa beans

A clock that isn’t 24-hours

More or less than four seasons/seasons other than the ones we know

Fantastical weather patterns like irregular cloud formations, iridescent rain

Multiple moons/no moon

Planetary rings

A northern lights effect, but near the equator

Roads that aren’t brown or grey/black, like San Juan’s blue bricks

Jewelry beyond precious gems and metals

Marriage signifiers other than wedding bands

The husband taking the wife's name / newlyweds inventing a new surname upon marriage

No concept of virginity or bastardry

More than 2 genders/no concept of gender

Monotheism, but not creationism

Gods that don’t look like people

Domesticated pets that aren’t re-skinned dogs and cats

Some normalized supernatural element that has nothing to do with the plot

Magical communication that isn’t Fantasy Zoom

“Books” that aren’t bound or scrolls

A nonverbal means of communicating, like sign language

A race of people who are obligate carnivores/ vegetarians/ vegans/ pescatarians (not religious, biological imperative)

I’ve done about half of these myself in one WIP or another and a little detail here or there goes a long way in reminding the audience that this isn’t Kansas anymore.


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1 month ago

Cool Places for TTRPG PCs to meet

Places where people meet

Inn (you heard this one before)

Singles' mixer

Party

Convention

Jobs fair

School

Work

University

Expeditions (safari, mountain climbing)

Shared carriage/uber/train/boat

Pirate ship

Hospital

Waiting room

Summer camp

Wedding

Grand opening

Pride event

Potluck

Charity event

Church

Model UN

Bookclub

Parent/teacher conference

PAC meeting

HOA meeting

Senior's home

Ball

Ren faire

Farmer's market

Christmas tree farm

Exposition

Adult's class

LARP camp

Coronation

Running event

Car lot

Protest

Online chatroom

Social media

Public places for the inciting incident to take place

Public swimming place (pool, lake, ocean)

Park

Coffee shop

Fair

Circus

War camp

Campsite

Bathhouse

Concert

Public speaking engagement

Funeral

Parade

Museam

Ice cream shop

Art exhibition

Library

Archive

Haunted house

Open house

Apartment complex

Elevator

Grocery store

Field trip

Gym

Cruise ship

Hotel

Casino

Volcano

Airplane

Ferry

Power station

Sale event

Factory

Farm

Premier

Apiary

Gardens

Dig site

Ancient temple

Aquarium

Theatre

Mineshaft

The inciting incident is taking place

Hired for the same job

Being kidnapped

Murder suspects

Witnesses to a crime

Wildly impractical execution methods

Detention

Athletic competition

Refugee camp

Tournament

Alien abduction

Hell

Heaven

Isolated together somewhere (island, prison, last man on earth)

Villains lair

Shared dream

Political campaign

Game show

Audition

Jail


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1 month ago

Fantasy Worldbuilding Questions (Clothing and Fashion)

Clothing and Fashion Worldbuilding Questions:

What is considered typical or everyday dress for each region?

What values or status does society confer to clothing (or is it entirely functional, or even non-existent)?

Who is permitted to wear what? Are there taboos, superstitions, or laws governing dress? Why?

Who has access to clothing? Which fabrics are cheaper and which more expensive (and why)?

Where are fabrics and other materials used in clothing sourced, and is their production ethical or problematic in some way?

Where are specific dress codes or uniforms enforced, and what are they?

When do styles or what people typically wear change, are there seasonal, spiritual, customary or other aspects to this?

When have (or will) clothing styles change in the world, and what are the economic, environmental, or other contributing factors?

Why is clothing in this world the way it is, what are the aesthetic beliefs, meanings or symbolism ascribed to colors, and other contributing factors?

Why does gender, class or race impact what people wear (for example, a group may have spiritual or familial meaning attached to the type of jewelry or body modification members embrace).

❯ ❯ ❯ Read other writing masterposts in this series: Worldbuilding Questions for Deeper Settings


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1 month ago

a list of 100+ buildings to put in your fantasy town

academy

adventurer's guild

alchemist

apiary

apothecary

aquarium

armory

art gallery

bakery

bank

barber

barracks

bathhouse

blacksmith

boathouse

book store

bookbinder

botanical garden

brothel

butcher

carpenter

cartographer

casino

castle

cobbler

coffee shop

council chamber

court house

crypt for the noble family

dentist

distillery

docks

dovecot

dyer

embassy

farmer's market

fighting pit

fishmonger

fortune teller

gallows

gatehouse

general store

graveyard

greenhouses

guard post

guildhall

gymnasium

haberdashery

haunted house

hedge maze

herbalist

hospice

hospital

house for sale

inn

jail

jeweller

kindergarten

leatherworker

library

locksmith

mail courier

manor house

market

mayor's house

monastery

morgue

museum

music shop

observatory

orchard

orphanage

outhouse

paper maker

pawnshop

pet shop

potion shop

potter

printmaker

quest board

residence

restricted zone

sawmill

school

scribe

sewer entrance

sheriff's office

shrine

silversmith

spa

speakeasy

spice merchant

sports stadium

stables

street market

tailor

tannery

tavern

tax collector

tea house

temple

textile shop

theatre

thieves guild

thrift store

tinker's workshop

town crier post

town square

townhall

toy store

trinket shop

warehouse

watchtower

water mill

weaver

well

windmill

wishing well

wizard tower


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1 month ago

1d6 Odd Foreign Coins

For when treasure in convenient mints is just too easy. 1. Iron rings - this smallest denomination coin belongs to a nation far across the sea. Even trading with them, though, these rings are small change. 2. Butterflies - this odd currency belongs not to a nation but to a thieves guild (or other underground faction). It is made by permanently attaching four coins of the realm together in a sort of square or clover shape. It is not legal currency, but has value in certain illegal transactions. Carrying it can also, of course, get you into trouble. 3. Bricks - so called because rather than being flat disks, these coins are rectangular and almost as thick as they are wide. Bricks come in different denominations, in varying sizes but all made of silver. The small alliance of nations who use Bricks are nearby, but not on the friendliest terms with your home region. However, the raw silver is of decent value. 4. Beads and Medallions - smaller and thicker than the average metal coins, these coins are made of dyed glass. They are the coin of a small, wealthy principality, where literally displaying one’s wealth has become quite fashionable. Merchants who accept these coins are most likely to trade in small, luxury items. 5. Golden Daggers - these slender gold coins are not uncommon to see in the northern part of your realm. They are the most used coin in the neighboring kingdom, whose odd manner of minting begins with slender metal rods. They aren’t commonly accepted  except near the northern border, but it isn’t too difficult to find someone who will exchange them at a fair rate. 6. Silver Gems - so called because of their geometric design that resembles a cut gemstone, these coins are highly valuable. The empire from which they come has dissolved. The upper class of your realm romanticize the fallen empire’s glory days, and prize anything from it, including its odd currency. They can’t be spent like regular money, but to a collector they can be sold like valuable art.


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1 month ago

I see a lot of "roll for character" for dnd 5e, but i start to understand its not what would suit for me, so

i make a pathfinder 1e version!

I See A Lot Of "roll For Character" For Dnd 5e, But I Start To Understand Its Not What Would Suit For
I See A Lot Of "roll For Character" For Dnd 5e, But I Start To Understand Its Not What Would Suit For
I See A Lot Of "roll For Character" For Dnd 5e, But I Start To Understand Its Not What Would Suit For
I See A Lot Of "roll For Character" For Dnd 5e, But I Start To Understand Its Not What Would Suit For

feel free to use it for art or for creating a character!!


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1 month ago

worldbuilding holidays; possible traditions for holidays based on historical events:

commemorating victims of the historical event

parades

mass lighting candles

displaying art related to the event

cooking traditional dishes

organizing discussions and lectures to educate the public

planting commemorative trees

family trips to museums

discussions with people who lived through the event

reenacting the event

family reunions

wearing awareness accessories (ribbons, etc.)

political figures giving commemorative speeches

fundraisers for victims of the event

workshops to educate children in schools

building monuments/statues

feel free to add more!


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troubledworldwriter - and so it begins..
and so it begins..

just a girl obsessed with creating worlds to escape to | fantasy, ttrpg, gaming, and more 💚

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