Give them depth: Create characters with multidimensional personalities, including strengths, weaknesses, quirks, and flaws. They should have a mix of virtues and vices that make them relatable and interesting.
Provide backstory: Develop a detailed backstory for each character, even if only a fraction of it makes it into your story. Understanding a character's past experiences, traumas, and motivations will inform their actions and decisions in the present.
Show their emotions: Allow your characters to express a range of emotions realistically. Show how they react to different situations, both internally and externally, to make them feel human and relatable.
Give them distinct voices: Each character should have a unique way of speaking, with distinct vocabulary, syntax, and speech patterns. This helps readers differentiate between characters and adds authenticity to their dialogue.
Create internal conflicts: Give your characters inner struggles and conflicting desires that they must grapple with throughout the story. Internal conflicts add depth and complexity to characters, making them more believable.
Show their relationships: Develop meaningful relationships between characters, whether they're familial, romantic, platonic, or adversarial. Show how these relationships evolve and influence the characters' development over time.
Make them evolve: Characters should grow and change over the course of the story, driven by their experiences and the challenges they face. Allow them to learn from their mistakes, overcome obstacles, and develop as individuals.
Ground them in reality: Anchor your characters in the real world by giving them relatable experiences, hobbies, jobs, or cultural backgrounds. Incorporating realistic details adds depth and authenticity to their portrayal.
Show their flaws: Imperfect characters are often the most compelling. Don't be afraid to showcase your characters' flaws and vulnerabilities; these imperfections make them more relatable and human.
Give them agency: Allow your characters to drive the plot forward through their actions, decisions, and choices. Avoid making them passive observers or mere vehicles for the story's events. Characters with agency feel more authentic and engaging to readers.
Below is a list of 219 positive traits to describe your character.
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MASTERLIST ✍🏻
Hi! This post is a huge collection of all my writing tips in one place. I will update this list and add new posts✍🏻
How do i Plot a Book?
Childhood Friends to Lovers Gestures
Showing 'Fear' in Writing
examples of body language and action tags
Writing Trust Issues Tension
Quick Tips for Writing Emotional Tension
How to Write a Ruthless Character
Showing 'Anger' in Writing
12 Emotional Wounds in Fiction Storys
Gestures for Shared Moments
Symbolism in Writing
Instead of "Looked", consider
Words to Use Instead of "Said"
Showing 'Determination' in Writing
Showing 'Confusion' in Writing
Showing 'Anticipation' in Writing
Introduce characters
Showing 'Exhaustion' in Writing
Showing 'Excitement' in Writing
Writing a Morally gray character
Showing 'Jealousy' in Writing
Showing 'Love' in Writing
Eye Color to Define Your OC,
Describe your Main Character sheet
Body type and shape
Good Traits Gone Bad
Dialogue Prompts that Hurts
Jealousy Starters
Dialogue Prompts for Friendship
Dialogue Prompts for Unrequited Love
Gestures of Loss
When A Character Is dealing with anxiety they…
When A Character Is hilariously confused they…
Isolation Starters
Regretful gestures
Undermining Confidence Starters
When a character is Babysitting for the first time
Control Starters
Guilt-Tripping Starters
Soft angers Dialogue
Gaslightning Starters
Emotional Blackmail Starters
When A Character Is stuck in a never-ending traffic jam they…
Dialogue Prompts for Mystery/Thriller
When A Character Is dealing with an overenthusiastic fitness trainer they…
Confidence Starters
Physical Intimacy Prompts
forced proximity prompts
When A Character Is feeling nostalgic they…
When A Character Is excited about something they…
Prompts for self-Doubt
When A Character Is excited about something they…
Grumpy & Sunshine Affection Prompts
Moral Dilemmas Prompts
when a Character us stressed they…
Supernatural Elements Prompts
Family Secrets Prompts
When A Character Is in a state of panic they…
Inner Conflict Prompts
Twist Prompts
Conflict Prompts
Signs of Embarrassment
How to Create a Villain
If You’re Writing a Female Character, Avoid these Bad Writing Mistakes
Emotionally reserved characters
If you’re writing a character who is Naive
How to Write a Confession of Love
forbidden love prompts
When A Character Is in love they…
Signs of Falling in Love
Gestures for Expressing Love
Love Triangle Gestures
Ideas to Get Rid of Writer's Block Inspo
Okay you guys! I mentioned this in a past post, but when it comes to family, some of ya'll are just... not creative. And don't get me wrong, having deceased parents is deep, dark, and hard, but at this point, a lot of readers simply overlook that because it's just that common. Not to mention, a lot of you guys aren't doing nearly enough with that information! So, for this post, I'll give some new examples relating to "family struggles!"
>> Neglect: Neglectful parents often don't give their child enough attention, time, or care. They don't always hate their kid; quite the opposite, really, they can still love their offspring and are simply unaware that they are being neglectful. This happens for a multitude of reasons: all their attention is focused on a different child, they're busy, or they're just uninterested in their kid's activities.
>> Abuse: Abuse is rather straightforward; it can be physical, mental, or even both. Even if it's only physical abuse, it can heavily damage the child's mental health and make them question their self-worth.
>> Fighting: I think that a lot of us have endured our parents fighting, and I'm fully confident that none of us enjoyed it. It's incredibly difficult for a kid to listen to their parents fight without knowing how to stop it, being stuck in the middle, and even worse, being the center of the argument. As it escalates, the child may even feel neglected, because their parents are only focused on each other.
>> Absence: Like neglect, these parents don't devote nearly enough attention and time to their child. However, this is because they are hardly present in the household to begin with. Normally, it's their career that keeps them away, leaving their kid to raise themselves.
>> Controlling: Oftentimes, controlling parents are found in, believe it or not, more successful households. Kids who have parents that own a successful business or are powerful in general are sometimes raised to follow those footsteps regardless if they want to or not. If they don't want to, as a result, they are kept on a tight leash. Controlling parents can also be found in stricter households.
>> Toxicity: Toxicity, a form of emotional abuse, can come in many forms, gaslighting, demeaning words, constant criticism, comparison, etc. Frequently, the child is unaware that their parents are being toxic until a third party points it out to them. This is because they've only known their parents acting in toxic manners; thus, it becomes their norm. However, it's also entirely possible for the parent to be oblivious to the fact that they're being toxic.
>> Distant: Being distant doesn't always have to be because of some crazy reason; they might've been a very happy and close family once, but as time passes on, they just simply start drifting in their separate ways. It's not the same as neglect or an absence; the child is usually able to adjust to it easier, and it might've even been their choice to be distanced from their parents.
>> Child Responsibility: This is a scenario where the kid acts more like a parental figure--they have to take care of both themselves and their family. In some situations, they also have to work in order to supply their family with enough money to be able to pay for life necessities. This normally happens when a/the parent(s) are out of commission and struggle to provide for their family. If the household is poor, the child might be working alongside their parents in an attempt to make their lives easier.
Did I miss anything? Let me know what you guys think about these substitutes!
Happy writing~
3hks :D
Oh my gosh. I just found this website that walks you though creating a believable society. It breaks each facet down into individual questions and makes it so simple! It seems really helpful for worldbuilding!
ok maybe i shouldn’t call this a masterlist but it’s pretty comprehensive i think hello!! i was having a lot of trouble finding resources for ideas of fears to give to characters so i thought i would compile my own list, then i figured i might as well share it with y’all!
this list is for those deeper, more intangible, existential type of fears rather than fears such as illness or bugs or clowns (all very valid fears!! just not the kind i needed rn) it might be a little repetitive but i wanted to be thorough/account for nuances and such. hope this is helpful :-)
• Fear of intimacy • Fear of death/dying • Fear of failure • Fear of rejection • Fear of commitment • Fear of being alone/loneliness • Fear of God • Fear of abandonment • Fear of change • Fear of the unknown • Fear of success • Fear of love • Fear of being forgotten/ignored • Fear of getting old/growing up • Fear of the future • Fear of loss • Fear of forgetting/losing memories/amnesia • Fear of becoming their parents • Fear of being a bad person • Fear of being unwanted
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What is your character's biggest fear, and how does it affect their actions and relationships?
What is something your character is deeply passionate about, and how does it drive their goals and motivations
Describe a memorable childhood experience that shaped your character's personality or outlook on life
What are your character's quirks or eccentricities that make them stand out from others?
Does your character have any hidden talents or abilities that only a few people know about?
What is your character's preferred way of coping with stress or difficult situations?
How does your character handle failure or setbacks? Are they resilient or easily discouraged?
Describe a significant relationship in your character's life and how it has influenced them.
What is your character's moral compass? What principles or values do they hold dear?
Imagine your character in a challenging moral dilemma. How would they approach it, and what choice would they make?
Is there a specific physical feature or item that holds special significance to your character? Why is it important to them?
How does your character react to change or unexpected situations? Are they adaptable or resistant?
Does your character have any recurring dreams or nightmares? How do these dreams affect them?
What is your character's preferred method of self-expression? Do they have any artistic talents or creative outlets?
Describe a defining moment in your character's life that marked a turning point or significant change in their path.
First of all I want to start off by saying I've gathered inspiration from MANY vampire medias. Fictions, games. The biggest influences are Vampire the masquerade (primarily bloodlines) and Vampire Knight (manga). As well as honorable mentions to Vampyr (game), Queen of the Damned (movie) and Van Helsing (movie, anime). So if anything sounds familiar, chances are it is. I highly encourage you to explore them as they are a few of my favorites.
Second of all this is going to be massive, so I'll be putting it under a cut. But it will be a comprehensive guide to my personal vampire lore that I've crafted and worked with through the years. If you like it, feel free to use it! I'd absolutely love to be tagged (so I can shower the creations with praise) but it's not required. I'm just out here making one more version of vampires that hopefully inspires you. There will be a couple different categories that I will touch base on.
History (this part is super short)
Physicality - Medical Information
Physicality - Appearance/Body
Mental Effects
Society
Anything from my vampire lore will be tagged #vlor
Now follow me under the cut, lovelies. But please be Warned: We'll be discussing blood, violence, physical and mental illness. As well as regular vampire related things. If any of this could trigger you, please kindly skip this post because you're far more important to me!
The original vampire to walk the earth, cursed by the heavens was Caine. After committing the first murder, a blood-soaked punishment was to forever be banished to walk the darkness with a constant reminder of his crimes. Thirst. Craving for the same blood he shed against his own kin. The sin was carried through the years and he came upon another outcast kindred by the name of Lilith, cursed by God in a different way and hexed with powerful disciplines.
They bonded as kine and Lilith taught her chaos to Caine in hopes they'd rule together. In the end his nature stayed true and his now empowered wrath befalls Lilith, committing murder yet again and taking her life.
To feed upon and be fed, was a now animalistic instinct that spoke louder than supposed human nature ever could. And thus the curse spread. To anyone that drinks from the tainted or is bitten by a rabid, is surely to bear it at the final heartbeat. The path to redemption is sealed but survival is nearly infinite. So long as the beast is obeyed and satisfied, there is no constraint on lifespan. They will be damned to an eternity enslaved to thirst.
(Primarily from VTMB but I really like the idea of it being some sort of ancient curse from the gods so I thought I'd include this tiny historical bit. Onto the good stuff.)
Vampires are anemic, let's just establish that all vampires are what modern day medicine would consider anemia. But they also have super aggressive red blood cells that function x100 that of human white blood cells. All in one combo of super cells. No illness spreads. No disease can contract, nothing can live in their system. They don't fall ill with colds or flu. STD's aren't feasible. Their systems are far too strong and combative to infections, bacteria.
Their integumentary systems regenerate about x200 - x300 times faster. Within seconds (if there is or has been fresh blood in the system recently) their skin regenerates and goes even beyond that. Mere hours and limbs grow back, bones realign.
Vampires don't have functioning organs. (If they are turned from humans they are there but they don't work and will eventually wither.) Hearts don't beat, lungs have no need for air.
Vampires can't drown. They don't breathe and even if water fills their lungs, they would be weighted down but not die. They also don't float like humans do naturally.
Vampires can go out in the sun but they have hard times with sun poisoning. Think of a sunburn but more like a rash. They can't process the vitamin D very well and almost all of them have trouble with getting severely burnt very rapidly or having a rash from the sun. Prolonged exposure can make them feverish, nauseated and give them body cramps and fatigue. Even longer can make them violently ill and can essentially melt their skin. It can be healed but takes longer.
Staking their hearts immobilizes them but does NOT kill them. They can be detained this way and it is excruciatingly painful. But it doesn't kill you.
Vampires can't eat food. Only few can consume liquids aside from blood. They have no ability to digest it and no longer make acid. They'll usually heave it up along with whatever blood content is left in their gut.
They have perfect eyesight, hearing, hyper senses of taste and smell. Touch is extremely sensitive as well. Their skin isn't fragile, in fact it's a bit thicker than average skin from how fast it regenerates and is constantly maintaining itself.
They are very resistant but not impossible to scar. Scars from human life are erased with first turning.
Vampire blood tastes like flat soda or icky, room temperature tap water. Unpleasant to other vampires but in a desperate pinch, it will sustain but nowhere near as good as foreign blood does. Even animal blood takes better care of a vampires system than another body of recycled blood. (Think of it as they've already taken the good stuff out of it for their own bodies so all that's left is the taste and a few stray nutrients.)
Vampires fangs grow back indefinite. At about x10 the rate of humans losing and replacing their first set. No matter what comes of them, their fangs will always grow back. No other teeth mutate like this.
Fangs lengthen and retract when around blood or not. It's not something that can be helped or even trained out. When blood is present, fangs will lengthen even if there is no intention to feed. Automatic reaction and a painful one at that. They get used to it but it's a sharp pain like having a human tooth extracted but it doesn't have prolonged swelling or discomfort. Only when getting longer or retracting back in.
Whenever they're in bloodlust or a state of starvation, they gain a sense of x-ray vision but instead it's vein mapping. They can see through skin to arteries and if it's severe blood lust, they can even see the smaller, tinier veins in fingers and faces. This is a sight that ever vampire possesses in order to obtain blood easier or figure out a good place to bite. Anything that is living will be seen in a structure of veins. Animals, humans, other vampires.
Severing the brain stem from the body is one of the few sure-fire way to kill a vampire. Alternatively burning them to pure ash and scattering them or holding them in separate vessels. (If ALL ashes are contained somehow and mixed with fresh blood, there is a reanimation process so beheading them is more permanent.) Silver weapons or exposure to silver prior to wound can result in death as well.
Alcohol is SUPER effective when they drink it. Think of one shot making them drunk because it hits their bloodstream almost immediately. A double would have them seeing double and acting like a hot mess. 3+ for even the beefiest of men would have them blacked out and vomiting on the sidewalks.
Drugs effect them but only in extremely high doses and for nothing really over 2 hours or so. Short, short longevity but they have the same crash that humans do. If it's hard detoxing symptoms for humans, it's the same but faster. They can do a hard drug, feel the high for maybe 1 - 2 hours and immediately go into hallucinating and shaking from the aftermath. The same goes for Pharmacia. There's really no medicine that works.
Garlic is a myth. So is wolfsbane.
Silver on the other hand is a very real, very deadly weapon that still rings true. A single pinprick of a silver sewing needle and it can render a vampire powerless. Slow them down to the speed of a human, take away their rapid healing and remove all of their heightened senses. Silver directly into the bloodstream essentially renders them as they were before they turned in physical response and structure. It's the only metal that burns vampires skin and will char it if it sits in one spot for too long. Silver is the only kind of metal that can forge chain that vampires cannot break and can successfully be restrained in. Any wounds inflicted in silver take longer to heal.
They can't reproduce after being turned. Purebloods + Purebloods are the only exception and it's still extremely rare. (Only 9 children born in over 2,500+ years.)
Whatever color their eyes are, blood-lust accentuates the brightest color. I.e: Brown eyes turn Yellow/Gold, Blue eyes turn White/Purple exct. (Different powers can change this depending on the vampire and their history, sire.) Just think neon, glowing eyes in the dark if they're thirsty or hunting.
They stay frozen in whatever physical appearance they're turned in. Their metabolism is whack so they don't really lose or gain weight, it's down to cosmetic changes or cosmetic surgery. Which at least it heals flawlessly and doesn't ever change. But there aren't many options for personally invested physical change.
Their hair and nails grow super fast.
Vampires usually have the hair color they have when they are turned but around 15% experience graying or whitening of their hair within a few days of turning. Due to a semi-common genetic string in humans.
Vampires don't tan. They burn. No matter what their skin color is. Most are the palest/pasty tone of their natural skin color merely due to anemia and lack of blood circulation.
They don't blush or show physical signs of fever.
Vampires don't sweat or flush when exerting or exercising. They don't have to regulate their body temperatures.
They get dry skin pretty often and it's important to combat it with baths and soaks and lotions/oils whenever possible.
They are usually a lukewarm body temperature. As low as 15°C|59°F to as much as 21°C|69.8°F.
Every vampire has a certain amount of charming allure to them. In whatever form or fashion suits them the best, it's a natural attractant to their human counterparts. A glint to their eyes, a certain smile, the pitch or timbre of their voice. Endearing, seductive, mysterious, whichever shines through in their personality. They are magnetic, attractive to the human eye, no matter what they tend to look like.
They can see themselves in aluminum coated mirrors. Just not silver.
There is a staggering 95% probability that 'created' vampires will have amnesia unless turned by a pureblood/noble/king/queen/high ranking blood vampire. They remember nothing of their human lives and this is extremely common. It's actually very rare to remember anything prior to your awakening. (That's why there are usually strict laws about siring without consent and proof of consent.)
It is very easy for vampires to be blinded by fits of rage when starving for blood. They can fly into blind anger and attack people they normally wouldn't or even foes they have no chance of winning against. Depending on their remaining strength when this tipping point of starvation happens; it can be extremely dangerous to be around.
Most turned vampires suffer a psychotic break in their early turning years. (Between 6mo and up to 25 years of awakening age. I.e: from the date of being bitten.) The brain is the last thing to be altered in the physical process and because of this, it's believed that their mental state has to crumble to be built better. It's unknown as to exactly why this happens but it's almost guaranteed. It's the vampire equivalent of 'adolescence'.
Over 75% of vampires experience periodic depression and random bouts of sadness. Another 39% live with bouts of mild to moderate psychosis. (This has been suspected to happen because of the physical stasis and improper circulation of chemicals/hormones/exct. Many believe it's because of the guilt of their King, Caine.)
Mental illnesses that aren't born from physical imbalances are in cases of amnesia, cured. Those that are chemically related are usually worsened by the stagnant physical changes of vampirism. It's rare that those with amnesia remember their traumas or emotional upsets after turning.
The "amnesia" of turning is the death of a human psyche. With the staggering rate of permanent amnesia, it is hard to figure out exactly how it happens but it's widely known.
Humans are not fully aware of vampires. This still rings true with the fear of world war and or wiping out the human race given their species.
There is a high society "government" type of monarchy. Each clan or type of vampires has a leader "elder". This is usually the oldest vampire to date of that specific type. Sometimes it's a group or a family of elders. In most modern day they have adapted to a more "presidential" route and have to establish themselves as leader types to be considered for any kind of law making or enforcement. (I.e: Noble bloodline, diligent efforts of servitude such as public service, military or other.)
There is a strict law against turning humans. Vampires are required to have clearly given consent and the process is to be looked over by an elder or enforcer. They must show strenuous documentation of that persons preservation in the name of probable amnesia. They must have a comprehensive processing of that persons interests, personality traits, societal standing, proof of occupational termination, familial status and situational agreement. (Basically they don't want humans forgetting their lives entirely and they want to make sure that they are able to move somewhere or hide from their families until they're well trained enough to be around them again. It's a very long to legally accomplish it.
Every city handles turning differently. Some require the sire to pay the death penalty and others are strictly against killing the one person responsible of their turned kindred.
Vampires are in every day jobs, doing anything and everything that humans do. From trash collecting, to law and doctors. Fame, fortune, poor, criminal; they all live as many walks of life as humans do.
Anti-vampire establishments are alive and well. Most are run by other vampires. Some humans share their beliefs but most typically it's a resounding amount of vampire extremists. This is legal due to the fact that they try to adhere and coexist for their sanctions ordinance. Helping enforce justice for their regions and implore an opposing force for rampaging vampires or other law breaking kindred.
Most human killings are covered up, tampered with or has someone on the inside working on doing both. It's a constant job but a needed one to keep their existence safe from being proven.
There is a massive shortage on vampire doctors serving other vampires or studying from what little information there is on vampirism. The ratio looking like 1 to 300. 1 doctor for every 300 vampires.
The most vampire dominated and lucrative occupations are generally law, publishing and sex working. There are 3 vampires with these jobs to every human worker.
So that was everything I could think of for the time being. I may continue to edit and update this as I have time or I think of something that I haven't touched base on yet. But this is just the general lore I work with when I do write about vampires or when I think about them in general. Feel free to skip certain parts or like.. adapt it however you'd like. I made this to more so inspire people not to show a list of HOW things should go. Take of it what you like and ignore what you don't! Add more if you think of something!
Some of it gets a bit random but it's still things that I've either incorporated in some unpublished fics or talked about with some friends or just fantasized about in general. There's bits and pieces in all media for vampires that I really enjoy and I think every new style spins something different and makes for wonderful content!
- Create a detailed backstory: Develop a rich and layered backstory for your character, including their upbringing, past experiences, and significant events that have shaped them. This will provide a foundation for their personality and motivations.
- Define core traits: Identify a few core personality traits that define your character. Consider both positive and negative traits to make them more well-rounded and realistic.
- Give them strengths and weaknesses: No character is perfect. Give your character a mix of strengths and weaknesses to make them relatable and interesting. These flaws can create internal conflicts and opportunities for growth.
- Establish goals and motivations: Determine what drives your character. What are their goals, desires, or ambitions? Understanding their motivations will help shape their actions and decisions throughout the story.
- Create relationships: Develop meaningful relationships for your character with other characters in the story. This includes friends, family, romantic partners, and even adversaries. Consider how these relationships influence and shape your character's development.
- Show internal conflict: Explore the internal struggles and dilemmas your character faces. This could be conflicting emotions, difficult choices, or battling their own fears and insecurities. Internal conflict adds depth and complexity to their development.
- Allow for growth and change: Characters should evolve throughout the story. Consider a character arc that takes your character from a starting point to a transformed state by the end. Give them challenges and experiences that allow them to learn, grow, and change over time.
- Use dialogue effectively: Craft dialogue that reflects your character's unique voice, speech patterns, and personality traits. Dialogue can reveal their emotions, beliefs, and thought processes, providing insights into their character.
- Show, don't tell: Instead of explicitly telling readers about your character's traits, show them through their actions, choices, and interactions with others. This allows readers to form their own opinions and connections with the character.
- Continuously refine and develop: Characters are not static entities. As you write, remain open to new ideas and opportunities for character development. Allow your characters to surprise you and evolve beyond your initial plans.
As a writer, understanding and incorporating body language into your storytelling can greatly enhance your characters and their interactions. Here's a cheat sheet to help you describe body language effectively:
* Raised eyebrows: Surprise, disbelief, or curiosity.
* Furrowed brow: Concentration, confusion, or frustration.
* Smiling: Happiness, amusement, or friendliness.
* Frowning: Disapproval, sadness, or concern.
* Lip biting: Nervousness, anticipation, or tension.
* Eye contact: Confidence, interest, or honesty.
* Avoiding eye contact: Shyness, guilt, or deception.
* Narrowed eyes: Suspicion, skepticism, or concentration.
* Wide eyes: Shock, fear, or surprise.
* Rolling eyes: Exasperation, annoyance, or disbelief.
* Crossing arms: Defensiveness, disagreement, or discomfort.
* Nervous fidgeting: Anxiety, restlessness, or impatience.
* Pointing: Assertiveness, emphasis, or accusation.
* Open palms: Honesty, openness, or sincerity.
* Hand on chin: Deep thought, contemplation, or evaluation.
* Slumped shoulders: Defeat, sadness, or fatigue.
* Upright posture: Confidence, attentiveness, or authority.
* Pacing: Restlessness, agitation, or contemplation.
* Tapping foot: Impatience, annoyance, or frustration.
* Leaning in: Interest, engagement, or curiosity.
* Hugging: Affection, comfort, or warmth.
* Handshake: Greeting, introduction, or agreement.
* Patting on the back: Encouragement, praise, or camaraderie.
* Clenched fists: Anger, determination, or frustration.
* Brushing hair behind the ear: Nervousness, coyness, or flirtation.
* When two characters unconsciously mimic each other's body language, it indicates rapport, connection, or empathy.
* A subtle nod can convey agreement, understanding, or encouragement.
* Crossed legs can indicate relaxation or a casual, nonchalant attitude.
* Impatience, anticipation, or nervousness can be expressed through rhythmic finger tapping.
* Placing a hand on the chest can convey sincerity, empathy, or a heartfelt emotion.
- Tilting the head:
* Tilting the head to the side can suggest curiosity, attentiveness, or interest.
* Rubbing the temples can indicate stress, fatigue, or a headache.
* Stroking the chin while in thought can portray contemplation, decision-making, or intellectual curiosity.
* This posture can indicate authority, confidence, or a composed demeanor.
* Leaning slightly towards someone can suggest interest, attraction, or engagement in a conversation.
* Nail-biting can reveal anxiety, nervousness, or tension.
* Rapid or impatient foot tapping can show agitation, restlessness, or eagerness.
* Squinting the eyes can signal suspicion, doubt, or an attempt to focus on something.
* Shifting weight can imply discomfort, unease, or anticipation.
* This gesture can indicate hesitation, embarrassment, or the desire to hide something.
Remember that body language can vary across different cultures and individuals, so consider your character's background and personality while describing their movements. Additionally, body language is best used in combination with dialogue and internal thoughts to create a more nuanced portrayal of your characters.
Happy writing!
ᴡʀɪᴛɪɴɢ ʙᴏᴅʏ ʟᴀɴɢᴜᴀɢᴇ
Anger
Anger is one expression of fight-or-flight mode — an automatic, instinctive reaction to a threat. In many cases, there is an underlying fear of being harmed. Thanks to autonomic nervous system arousal, the heart rate increases, pupils dilate, and the face may flush. Other signs of anger
Balling the fists
Crossing the arms tightly
Clenching the fists once arms are crossed
Tight-lipped smile
Clenched teeth
Shaking a finger like a club
Stabbing a finger at someone
Attraction
Pupils dilate
Women will cross and uncross legs to draw attention to them
Mirroring – (usually unconsciously) mimicking the other person’s body language
Closed to Conversation
Keeping the hands in the pockets (esp. men)
Arms and legs crossed
Sitting back
Folding the hands together on a table (creates a barrier)
The “figure-four” leg cross (setting the ankle of one leg on the knee of the other) and then grabbing the lower half of the top leg with both hands.
Openness and Honesty
Exposure of the palms
Arms and legs unfolded
Leaning forward
Submissive Signals
Smiling – that’s why some people smile when they’re upset or afraid
Slumping the shoulders
Doing anything to appear smaller
Distress
Men in particular have a tendency to stroke or rub the nape of the neck when they’re upset. It acts as a self-soothing gesture to deal with a “pain in the neck.”
Crossed arms – arms act like a protective barrier
Self-hugging – arms are crossed, hands gripping upper arms
One-arm cross – one arm crosses the body to hold or touch the other arm – women keep a hand on a purse or bag strap to make this look more natural
Clutching a purse, briefcase, or bag with both arms
Adjusting cuffs or cuff-links (men’s version of the purse-strap grab)
Folding the hands together in front of the crotch (men)
Lying
Lying causes a subtle tingling in the face and neck, so the gestures below are attempts to eliminate that feeling
Covering the mouth – can be like a shh gesture, or they may cover the mouth completely – some people try to cover it by coughing
Touching or rubbing the nose or just below the nose – often a quick, small gesture, not a scratch
Rubbing the eyes (especially men)
Scratching the neck with the index finger
Superiority, Confidence, Power, Dominance
Steepling the fingers (aka setting the tips of the fingers together)
Folding the hands behind the back
Thumbs sticking out from pockets when hands are in pockets (can be front or back pockets)
Hands on hips
Straddling a chair
Hands folded behind the head while sitting up (in men)
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