Trying to teach myself to draw, this blog will pretty much be a storage for all the stuff I do. Probably gonna be a lot of Skyrim.
25 posts
i hate driving. here are the laws! if you break them there will be consequences! except youre also expected to break the law just a little bit. people will get mad at you if you dont. you dont have right of way but the person who does is waving you forward for some reason. here's the speed limit! it's not the speed limit, the actual speed limit is that plus ~5-10. the light is green but you're in the turning lane. can you go? should you have gone just then? the person behind you is honking at you. there's a weird noise coming from your engine; if you try to do the right thing and get it checked out, will you get scammed? you are driving a 1-2 ton metal machine rocketing at speeds unknown to humankind for most of history. around a million people die in car accidents every year; that's about one person every thirty seconds. if you take that seriously and try to drive safely then people get mad at you.
i thought my laptop was on its last leg because it was running at six billion degrees and using 100% disk space at all times and then i turned off shadows and some other windows effects and it was immediately cured. i just did the same to my roommate's computer and its performance issues were also immediately cured. okay. i guess.
so i guess if you have creaky freezy windows 10/11 try searching "advanced system settings", go to performance settings, and uncheck "show shadows under windows" and anything else you don't want. hope that helps someone else.
Some unused material from the other day
My rlly fun video is up!
genuinely wild to me when I go to someone's house and we watch TV or listen to music or something and there are ads. I haven't seen an ad in my home since 2005. what do you mean you haven't set up multiple layers of digital infrastructure to banish corporate messaging to oblivion before it manifests? listen, this is important. this is the 21st century version of carving sigils on the wall to deny entry to demons or wearing bells to ward off the Unseelie. come on give me your router admin password and I'll show you how to cast a protective spell of Get Thee Tae Fuck, Capital
Hi, I'm certain this is a question answered on like a million places on the internet but i really couldn't find one, how does one start to learn to draw
Like sure practice is good but i do not know a single thing about drawing, like, kindergarten level
So what resources should i use to actually get to a point where practicing has any sense
All practice makes sense, the value of the practice just depends on what skills you hope to develop!
And when I teach art, I typically go one of two ways: Art for fun, and art for mastery.
Art for fun is easy, but limited. You can learn what looks pretty and how to imitate pretty things, and enjoy yourself and have a good time. Art for fun focuses on techniques and materials and step-by-step recipes, I'd say, more than cognition.
Art for mastery is hard, and slow, but far more versatile. It's less about your hands and more about your brain, and how you perceive visual input. You have to break down and understand the assumptions you make when you see things so you can rebuild your understanding of what you see in a way that translates to paper.
I made a longass post with examples of exercises you can try here
And the funny thing is, those "kindergarden" skills will REMAIN valuable- once you CAN draw photorealistic images, doing loose and simple doodles is a fantastic exercise, too!
But for now, a few small tips:
Draw real objects from real life. It will hone your skills better and faster than copying 2d images.
When you draw, try not to look at your hands. Glancing is fine, but try to reduce how often you do it.
Dont draw the object, draw what you SEE. This will make sense the more you practice.
Use references, don't just draw from your imagination. If you draw from enough references, eventually your understanding of things will get to the point where your imagination will have enough grounding in realistic concepts to be believable. It'll fill in gaps you aren't yet aware of and teach you how to research what you need on your own. This is how you develop an eye to identify and correct flaws in your own work, and be your own teacher.
Do the boring ass practice shit. Just do it. It sucks and most folks hate it but it will help
Hold onto the first shitty awful attempts you hate to look at because they will make you feel so good when you feel discouraged later and need a reminder of how far you've come
People have multiple names sometimes lol
As well as countless of others from the AI generator community. Just talking about how "inaccessible art" is, I decided why not show how wrong these guys are while also helping anyone who actually wants to learn.
Here is the first one ART TEACHERS! There are plenty online and in places like youtube.
📺Here is my list:
Proko (Free)
Marc Brunet (Free but he does have other classes for a cheap price. Use to work for Blizzard)
Aaron Rutten (free)
BoroCG (free)
Jesse J. Jones (free, talks about animating)
Jesus Conde (free)
Mohammed Agbadi (free, he gives some advice in some videos and talks about art)
Ross Draws (free, he does have other classes for a good price)
SamDoesArts (free, gives good advice and critiques)
Drawfee Show (free, they do give some good advice and great inspiration)
The Art of Aaron Blaise ( useful tips for digital art and animation. Was an animator for Disney)
Bobby Chiu ( useful tips and interviews with artist who are in the industry or making a living as artist)
Second part BOOKS, I have collected some books that have helped me and might help others.
📚Here is my list:
The "how to draw manga" series produced by Graphic-sha. These are for manga artist but they give great advice and information.
"Creating characters with personality" by Tom Bancroft. A great book that can help not just people who draw cartoons but also realistic ones. As it helps you with facial ques and how to make a character interesting.
"Albinus on anatomy" by Robert Beverly Hale and Terence Coyle. Great book to help someone learn basic anatomy.
"Artistic Anatomy" by Dr. Paul Richer and Robert Beverly Hale. A good book if you want to go further in-depth with anatomy.
"Directing the story" by Francis Glebas. A good book if you want to Story board or make comics.
"Animal Anatomy for Artists" by Eliot Goldfinger. A good book for if you want to draw animals or creatures.
"Constructive Anatomy: with almost 500 illustrations" by George B. Bridgman. A great book to help you block out shadows in your figures and see them in a more 3 diamantine way.
"Dynamic Anatomy: Revised and expand" by Burne Hogarth. A book that shows how to block out shapes and easily understand what you are looking out. When it comes to human subjects.
"An Atlas of animal anatomy for artist" by W. Ellenberger and H. Dittrich and H. Baum. This is another good one for people who want to draw animals or creatures.
Etherington Brothers, they make books and have a free blog with art tips.
As for Supplies, I recommend starting out cheap, buying Pencils and art paper at dollar tree or 5 below. For digital art, I recommend not starting with a screen art drawing tablet as they are more expensive.
For the Best art Tablet I recommend either Xp-pen, Bamboo or Huion. Some can range from about 40$ to the thousands.
💻As for art programs here is a list of Free to pay.
Clip Studio paint ( you can choose to pay once or sub and get updates)
Procreate ( pay once for $9.99)
Blender (for 3D modules/sculpting, ect Free)
PaintTool SAI (pay but has a 31 day free trail)
Krita (Free)
mypaint (free)
FireAlpaca (free)
Libresprite (free, for pixel art)
Those are the ones I can recall.
So do with this information as you will but as you can tell there are ways to learn how to become an artist, without breaking the bank. The only thing that might be stopping YOU from using any of these things, is YOU.
I have made time to learn to draw and many artist have too. Either in-between working two jobs or taking care of your family and a job or regular school and chores. YOU just have to take the time or use some time management, it really doesn't take long to practice for like an hour or less. YOU also don't have to do it every day, just once or three times a week is fine.
Hope this was helpful and have a great day.
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99
Probably the best app available for iPad users, in active development, with new features added all the time.
Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor.
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
Mixels are when there are different (mixed) pixel sizes in the same image.
Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
“Omg, I love these! They go up to size 6X AND they have pockets?! Wow!! But do you have anything longer?”
Sure do, no problem!!
“YES these are great!!! But what about.. longer?”
I gotcha!! Comin’ right up!
“Perfect! But I have just one more question… what if I’m feeling spicy? How about skirts that are even shorter than the first ones?!” Oh, you’re in luck! We’ve got minis now.
*wild cheering* /scene
🖤witchvamp.com🖤
Based on dumb shit me and my siblings do when bored
Can someone explain to me in like five seconds how to use git, assuming that I know basic shit about coding/command line/whatever but don't know any of the specific terminology related to git. Like every tutorial online is at the same time both over my head and also vastly too basic. Just like. Tell me what it is.
Uh. First tell me its ontology. Is it a program, a standard, a language...? I know that it's for version control. Suppose I wanted to do version control at a piece of code. What do I do. What buttons do I press, on my computer? Tell me these things.
in case you haven't thought about switching to firefox yet, here's an extension that will...
Notify you if a website you're on has employees that are on strike
Bypass paywalls for major news outlets like the New York Times
Change the browser theme based on the time of day
Directly install third party non-extension scripts
Save individual browser sessions to be reopened at any time
Use the TV format of YouTube in-browser
Make all chrome extensions compatible with Firefox
Turn YouTube dislikes back on
Fix Twitter and make it way less fucked up
Automatically remove trackers from URLs
And many more!
Feel free to add any other firefox extensions you think are slept on.
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
help me break an ongoing silent (mostly) friendly battle between a coworker and i
I got fanart where I got my tits out and while I don't post nsfw images here I do think it's really well made and I like it a lot so I'm linking it lol
The Big Demilies
With the current fervor over "tumblr sexy men", I would like to remind you all to celebrate and love the women in your life. So prepare yourselves for:
We'll have 6 rounds total, starting with Part 1 of Round 1 at noon CET tomorrow, 29th of January, we're on round 1 right now!
Each poll is up for 24 hours, happy voting! MASTERPOST
#feminism #equality
Me: oh yeah, if you think school photography is hard now, try imagining doing this with film.
The new girl: what’s film?
Me: … film. Like… film that goes in a film camera.
New girl: what’s that mean?
Me: … before cameras were digital.
New girl: how did you do it before digital?
Me:… with film? I haven’t had enough coffee for this conversation
💎 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Quiver of Seasons Wondrous item, rare (requires attunement) ___
This slender quiver is decorated with a forest of silhouetted trees. You can use a bonus action on each of your turns to speak the quiver’s command word to change its season, which also changes its color and design: Spring (green, trees with silver leaves), Summer (yellow, rays of silver sunlight), Autumn (orange, silver leaves falling), or Winter (blue, silver veins on trees).
The quiver has 8 charges and regains 1d6 + 2 expended charges daily at dawn. When you make a ranged attack using a weapon to fire ammunition drawn from this quiver, you can expend 1 of the quiver’s charges to infuse that ammunition with the quiver’s seasonal magic. That ammunition gains the following benefits depending on the quiver’s associated season:
𝙎𝙥𝙧𝙞𝙣𝙜. The ammunition is wrapped by verdant brambles. On a hit, the brambles wrap around the target and deal an extra 1d10 piercing damage. The target must succeed on a DC 15 Strength saving throw or be restrained by the brambles until the end of your next turn. A creature can use its action to make a DC 15 Strength check, freeing itself or another creature within its reach from the brambles on a success.
𝙎𝙪𝙢𝙢𝙚𝙧. The ammunition is scorched by wildfire. On a hit, flames erupt from it that deal an extra 1d10 fire damage to the target. The target must succeed on a DC 15 Dexterity saving throw or take an extra 1d10 fire damage at the start of its next turn.
𝘼𝙪𝙩𝙪𝙢𝙣. The ammunition is touched by decaying fungus. On a hit, a cloud of sickening spores bursts from it that deals an extra 1d10 necrotic damage to the target. The target must succeed on a DC 15 Constitution saving throw or be poisoned until the end of your next turn. This has no effect on undead or constructs.
𝙒𝙞𝙣𝙩𝙚𝙧. The ammunition is covered in biting frost. On a hit, ice splinters outward from it that deals an extra 1d10 cold damage. The target must make a DC 15 Constitution saving throw. On a failed save, the target’s speed is halved until the end of your next turn. For the duration of this effect, it can’t use reactions, and…
…Continued in the comment below! ___
✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for less than $10 a month!
Honestly “Are Prisons Absolete?” By Angela Davis should be entry level reading to call yourself any sort of leftist or anarchist or whatever. It’s literally under 100 pages and written in v accessible, colloquial language.
And honestly, if you haven’t read it you aren’t allowed to add comments to my prison abolition posts lol
Tried my hand at a whiterun crest and a mediocre map! No idea what I’m doing tbh, and the braid at the bottom of the crest confused me
Got bored and drew Miraak in German class. Kinda proud of it.