New dirt path tileset, some mockups, and a door.
a few locations to say the least. I think there are 9 major cities, 10 small towns, and a lot of dungeons... I might cut some towns...
So I finally got to making a small video for pearlessential. Like the game, it was overscoped and I spent a bit too much time producing it, but I'm happy with how it turned out.
It also let me polish up my video producing skills which is nice.
Sasha's Travels⚙️
Sometimes when someone suggests a feature for my game my internal reaction is "dear god just leave me alone my game is fine and doesn't need to change", because to be honest I am actually an incredibly lazy developer masquerading as a productive one. 🤪
I'm Ali. This is a blog for my video game, I usually do this on Twitter but you know, rich dude wants more money. Welcome! I usually just post stuff about the game. My game is a JRPG-inspired exploration game called pearlessential. It's made in Godot Engine.
Website: pearlessential.webflow.io/
Itch: https://alkaliii.itch.io/
and since you read this far, I have an empty discord server waiting to be populated that you can find here: https://discord.gg/UZ3DCZXmr9
Not sure what else to say right now, other than be patient lol.
ended up scraping these and changing the system...
Doing the bricks on the bottom was heck. I guess this is a good time to tell you this specific one won't be in the game... not because it's bad or anything but because while porting to Godot 4 I switched to 3D. So now I have to model the bricks on the bottom... heck. At least you'll be able to jump from rooftops to rooftops... hopefully
A blog for a game about a rather peculiar exam. Made in Godot Engine!
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