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Okay, idea. Well, question.
Humans are known for repetitive behavior. Throughout history we see themes that persist to modern day. But my question has to do with objects that look like they glow, like.
A light hits something and it looks like it glows and we think "Oh this is a quest object" or "This guys gonna send me on a quest to get exactly 342 radishes" and shi like that but, like, what did people think in the olden days?
Were they walking around thinking "Yeah thats how lighteth w'rks" or were they like "Ah yes, this guys gonna sendeth me on a quest to collecteth exactly 342 radishes! ha! what excit'ment!" and they chortle along their way.
How did video game logic work without video games?