Dive Deep into Creativity: Discover, Share, Inspire
I haven't finished this game but I've been loving it so far
I haven't finished this game but I've been loving it so far
I wanted to thank the person who made the au of a game that I really like I hope more people make more aus
My first time drawing a fanart
Minha primeira vez que faço uma fanart
I was able to modify my OneShot: World Machine Edition
HAHAHA, THIS VIDEO THAT SOMEONE FROM A DISCORD GROUP WHERE I AM MADE IS FUCKING AMAZING
Buff Kip Christmas
A drawing of Magpie that I did because it's almost until Christmas.
IT'S READY, ALL THE ICONS ARE IN THE STYLE OF THE WORLD MACHINE
After having completed AC6, my opinions are... mixed, unfortunately. Still, as the first time I've ever put actual effort into an emblem in an Armored Core game, I'm happy to present: The Sun from OneShot!
Share ID: XDH7PY8KXS5Y
Without background: WC6E33ML4K1S
Just finished Oneshot and I absolutely love it. I needed to make something because it just made me feel creative again.
I redrew an image from the game. It's not the best but i had a lot of fun making it. Also I've been practicing digital painting recently but haven't actually fully painted anything yet so it was also a fun practice.
Niko and Rue
It hasn't even been a week since I discovered Oneshot and I think I would die for Niko. This game is great and everyone needs to play it. More art-related ramblings under the cut!
This is the... third time I've bothered to try making a proper background/environment (first with M-O, and then with the raptor) and it's not too bad. I didn't really want to obscure it with blur filter masks like I did before, since nothing's moving and I didn't think a "zoomed in" look would work here like it did for M-O (Niko may be small, but not that small). If you look reeaally closely, you might be able to make out the random noise filter mask I put over the ground. I was trying to make it look a little less flat and a little more grainy to give it some texture, and to be fair when you zoom in it actually kinda works. Unfortunately that graininess I was going for is just a bit too fine to be noticeable when viewed normally.
But hey, you know what else isn't noticeable when viewed normally? The obnoxiously large number of layers I used for every little thing and bit of lighting stacked on top of one another!
MY GOD I CAN'T EVEN FIT THEM ALL ON-SCREEN AT ONCE IS THIS TOO MANY? I WOULDN'T KNOW, I HARDLY KNOW WHAT I'M DOING
But it turned out looking not bad, so whatever works I guess.